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The Hive

   (23 reviews)
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This was an outtake from the Master Levels.


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Walter confetti

  

Another rejected map from Master Levels by Chris Klie, follow thematically the previous level I reviewed, but this time the map remember more a mix between suburbs (or any Petersen style city map) and the chasm, due to the tiny ledges that are taken to pass in the second half of the level, it's also similar to another Master Levels entry, probably one of the reasons why this wasn't accepted... Difficulty is similar to the early maps in plutonia and gameplay is pretty challenging and fun for a play or two. Take it a shot.

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Unknown date

  
its ok. 3 stars.

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Unknown date

  
This is from August 1995. It's okay, although very modest and simple; it's a success in the sense that it feels like an original Doom II level, or at least part of an original Doom II level (it's very short). By modern standards it's marred by an irritating emphasis on tricky narrow catwalks - ugly, blocky catwalks - and you get more health and ammo than you need. The final battle is a bit of a flop, too, with an almost totally undetailed "boss lair".

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Unknown date

  
cool

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Unknown date

  
I liked playing it. 4/5

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Unknown date

  
Ugh. That was an awful level. I'm glad it was cut from the Master Levels. 1/5

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Unknown date

  
Its not a bad level, really. Its pretty decent and a fun ride while it lasts. :D 3/5.-Candle M

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Unknown date

  
This deserves 3 stars, well done!

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Unknown date

  
Good map. Better than most produced nowadays, and it would have been a worthy inclusion in the Master Levels (better than some of Klie's that were included, IMO). Not obvious why it wasn't included really - there was nothing fundamentally limiting the project to a certain number of maps.

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Unknown date

  
This is an awful map. ^^"Better than most produced nowadays" what an idiot that guy is. 0/5

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Unknown date

  
I somehow liked this one. Still running around on platforms but it expands and has something.. 4/5 - Optimus

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Unknown date

  
a few good moments are not enough 2/5

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Unknown date

  
yuck

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Unknown date

  
This and Device One were my favorite of his Master Level rejects. ~vf

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  • File Reviews

    • By Arena Chess · Posted
      Solid. Worth a play and addition to your personal DOOM archive. Interesting custom monsters. Creative construction and some exciting encounters, especially in the late stages. Thoroughly enjoyed it. Would recommend.
    • By Raith138 · Posted
      Map 01: The whole map is one big fight, and I personally really liked it. I enjoyed running around the map using the artifacts littered around in order to kill the swarms of baddies. My only real complaint would be having to kill all the enemies to progress which could be pretty annoying if one of them hides in a really obscure spot.   Map 02: Pretty classic hexen map. It was good but it was the most forgettable map in the wad due to the relatively generic theme. Also the swamp key segment was probably the worst part of the wad due to the amount of stalkers and lack of health. It also fell into the trap of over using slaughtaurs which got annoying pretty fast.   Map 03: ...The idea behind this map and the atmosphere was extremely cool. I personally loved the puzzle with the 5 switches near the start and it was probably my favorite part of the wad. But... The lack of railings made falling off a very common occurrence and the layout got confusing at times. I don't know if it was intentional but in order to get to Yorik's statue I had to jump on the pillars used as decoration. The main complaint would be the over use of wendigos at the start and a pretty anti-climactic boss fight. The sublevel was really fun to explore too.   General: It seems common for hexen wads to do this but there was no 4th weapon. The 4th weapon is the funnest weapon to use and while it could break the difficulty in some sections I think it would be worth it because the majority of the time you are stuck hitting things with your second weapon which feels repetitive.   Overall: While I was pretty negative in this review I still gave it four stars for a reason and that is because this wad is a lot of fun. You could tell every room had thought put into it and the entire wad is just gorgeous. If you can look past the small problems this wad is a amazing experience with a solid story as well. Must play for any hexen fan.
    • By video_ouija · Posted
      1998. Nice Heretic map with a good flow. Resource management required. I had a lot of fun learning/playing this one.
    • By Akagi666 · Posted
      Very good. I prefer Map 23 on to the early stuff tbh. I only didn't give it 5 stars cause I think Speed of Doom takes a similar style and does it better.
    • By MeriMemesX · Posted
      This is the Alpha of Doom... I mean, we are not going to fool ourselves that it is not bad, it is very bad, mainly due to the lack of many things in the HUD   so honestly I didn't like it, for an Alpha it's fairly good at that time, but even so it didn't provoke anything since I wasn't there at that time at all
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