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The Hive

   (23 reviews)
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3 Screenshots

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This was an outtake from the Master Levels.


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Walter confetti

  

Another rejected map from Master Levels by Chris Klie, follow thematically the previous level I reviewed, but this time the map remember more a mix between suburbs (or any Petersen style city map) and the chasm, due to the tiny ledges that are taken to pass in the second half of the level, it's also similar to another Master Levels entry, probably one of the reasons why this wasn't accepted... Difficulty is similar to the early maps in plutonia and gameplay is pretty challenging and fun for a play or two. Take it a shot.

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Unknown date

  
its ok. 3 stars.

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Unknown date

  
This is from August 1995. It's okay, although very modest and simple; it's a success in the sense that it feels like an original Doom II level, or at least part of an original Doom II level (it's very short). By modern standards it's marred by an irritating emphasis on tricky narrow catwalks - ugly, blocky catwalks - and you get more health and ammo than you need. The final battle is a bit of a flop, too, with an almost totally undetailed "boss lair".

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Unknown date

  
cool

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Unknown date

  
I liked playing it. 4/5

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Unknown date

  
Ugh. That was an awful level. I'm glad it was cut from the Master Levels. 1/5

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Unknown date

  
Its not a bad level, really. Its pretty decent and a fun ride while it lasts. :D 3/5.-Candle M

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Unknown date

  
This deserves 3 stars, well done!

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Unknown date

  
Good map. Better than most produced nowadays, and it would have been a worthy inclusion in the Master Levels (better than some of Klie's that were included, IMO). Not obvious why it wasn't included really - there was nothing fundamentally limiting the project to a certain number of maps.

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Unknown date

  
This is an awful map. ^^"Better than most produced nowadays" what an idiot that guy is. 0/5

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Unknown date

  
I somehow liked this one. Still running around on platforms but it expands and has something.. 4/5 - Optimus

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Unknown date

  
a few good moments are not enough 2/5

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Unknown date

  
yuck

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Unknown date

  
This and Device One were my favorite of his Master Level rejects. ~vf

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
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