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The Hive

   (23 reviews)
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3 Screenshots

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This was an outtake from the Master Levels.


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Walter confetti

  

Another rejected map from Master Levels by Chris Klie, follow thematically the previous level I reviewed, but this time the map remember more a mix between suburbs (or any Petersen style city map) and the chasm, due to the tiny ledges that are taken to pass in the second half of the level, it's also similar to another Master Levels entry, probably one of the reasons why this wasn't accepted... Difficulty is similar to the early maps in plutonia and gameplay is pretty challenging and fun for a play or two. Take it a shot.

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Unknown date

  
its ok. 3 stars.

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Unknown date

  
This is from August 1995. It's okay, although very modest and simple; it's a success in the sense that it feels like an original Doom II level, or at least part of an original Doom II level (it's very short). By modern standards it's marred by an irritating emphasis on tricky narrow catwalks - ugly, blocky catwalks - and you get more health and ammo than you need. The final battle is a bit of a flop, too, with an almost totally undetailed "boss lair".

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Unknown date

  
cool

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Unknown date

  
I liked playing it. 4/5

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Unknown date

  
Ugh. That was an awful level. I'm glad it was cut from the Master Levels. 1/5

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Unknown date

  
Its not a bad level, really. Its pretty decent and a fun ride while it lasts. :D 3/5.-Candle M

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Unknown date

  
This deserves 3 stars, well done!

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Unknown date

  
Good map. Better than most produced nowadays, and it would have been a worthy inclusion in the Master Levels (better than some of Klie's that were included, IMO). Not obvious why it wasn't included really - there was nothing fundamentally limiting the project to a certain number of maps.

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Unknown date

  
This is an awful map. ^^"Better than most produced nowadays" what an idiot that guy is. 0/5

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Unknown date

  
I somehow liked this one. Still running around on platforms but it expands and has something.. 4/5 - Optimus

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Unknown date

  
a few good moments are not enough 2/5

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Unknown date

  
yuck

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Unknown date

  
This and Device One were my favorite of his Master Level rejects. ~vf

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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