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Chris K.

   (10 reviews)
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About This File

Complete Chris Klie levels for Doom.


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Unknown date

  
I like :-) 4/5

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Guest

Unknown date

  
Damn. A few good classics in this mapset, anybody should play this, unless you like thousands of sectors in your maps. Damn I hate those people.

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Guest

Unknown date

  
Ok, beauty although is ripped from the good old "Lost Episode", wahtever 3.8 stars for this one Daimon

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Unknown date

  
A pretty well made map set for Ultimate DooM. There were a few tricky spots, but it was still pretty good. Nice job! 4/5!-Candle M

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Unknown date

  
I played this lots back in the day and it's definitely one of the better wads of its time. His contributions to Lost Epis were definitely the better.

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Unknown date

  
A nice set of maps. Reccomended. ****

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Unknown date

  
Some levels had clever, inventive concepts though it's a pity they weren't integrated in a more natural design. Some puzzles were plain annoying and I was disappointed to see no escape route from the cyber pit - yes I shouldn't have blindly Jumped in, but it's not like they presented a challenge for me - and, yes, speaking of challenge the only thing difficult about this wad is putting up with some of the path and switch hunting that you'll do in copious quantity.

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Unknown date

  
^ I agree. Some maps did seem a little unintuitive, but the majority are ( or were in 1995 ) brilliant. I guess we expect more these days... 4.5/5

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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