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Brawly of Brownys

   (18 reviews)
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About This File

A good looking little level where you must kill the Brown guys and then the hanging toys before the exit is seen. You will have fun playing this.


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Netherstorm

  
Wow...like, really?

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Guest

Unknown date

  
Ruba's descriptions more than make up for the WADs, reading the .txt is practically half of the fun. 3/5 -Maes

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Guest

Unknown date

  
sucks ass 0/5

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Guest

Unknown date

  
LOL Ruba please stop making levels if you are not going to even bother making a decent level. But you never listen to reviewers, hence we are all "bugs." 0/5!

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Unknown date

  
Fun start and then boring trying to kill the keens in the doors 1.5/5 - Optimus

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Obsidian

Unknown date

  
It's certainly better than 1994 maps, I'll say that much! :P - Obsidian

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Guest

Unknown date

  
Pretty Awesome. 5

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Guest

Unknown date

  
Utterly horrible. Ruba stop making levels! - 0/5

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Guest

Unknown date

  
The usual rubbish from this idiot that has no idea and will not stop.

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Unknown date

  
Just a testlevel... 1/5

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Unknown date

  
Garbage

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Guest

Unknown date

  
This was no fun to play.

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Unknown date

  
just wow.

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Unknown date

  
wee, another ruba wad! This time doesn't like me really much but oh wtf 2 stars and 1 plus 8 makes 9 lol

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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