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ZPortal (ZDoom Portal Gun)

   (96 reviews)
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About This File

ZPortal is the extension of the ZDoom Portal Gun WAD.


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I like Valve & Portal, but I found this extreme compared to it. 1/5

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The superb, ambitious concept is hidden away behind the horrendously frustrating physics.

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Unknown date

  
I like Valve's Portal and this is cool!

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Unknown date

  
I like Valve's Portal and this is NOT cool!

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Unknown date

  
5/5

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Unknown date

  
I couldn't really get into this wad. So meh.

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Unknown date

  
The only GOOD CutmanMike Wad

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Unknown date

  
that was interesting.

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Unknown date

  
Who cares about the maps, the mechanics for this are superb

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Unknown date

  
The portal gun is a nice idea, but sadly these levels for it suck ass.

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Unknown date

  
ambitious idea, and pulled off pretty well considering the difficulty, but rather bland gameplay

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Unknown date

  
The portal projectiles don't have the best collision detection (making it particularly difficult when you want to put a portal in a very exact location), but I guess that oddity is only Doom's fault. The maps are rather uninteresting as well, but that's probably Portal's fault.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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