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PN Slime Base

   (23 reviews)
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3 Screenshots

About This File

The Doom guy is going to the store to buy tacos, but on the way home the monsters steal them! He follows them to the fabled PN Slime Base, maintained by the evil PN Corporation who for some reason works for the UAC and they have some of their crates in there.

The Doom guy asks for the tacos back, because he could never bring himself to harm a monster. They give an apology and return his tacos, then invite him inside to play Scrabble! The Doom guy says he would love to, and that he will see them there soon! The truth is, though, that the Doom guy was lying and he wants to destory all the monsters.

The tacos can wait. There's Hell to pay.


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Guest

Unknown date

  
Give meh mah tacos Bitchess fun map. 4/5 Stephen Whittaker

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Guest

Unknown date

  
Very enjoyable wad. Perfect amount of ammo too. Very well done.

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Guest

Unknown date

  
I have seen better. The map exhibits standard mapping cliches. Not that big of a deal HOWEVER the biggest issue is the slime NOT acting like slime. Needs to be fixed so that it causes damage AND requires a rad suit. Anyways I am sure the mapper will do better in the future.

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Guest

Unknown date

  
After reading the description I thought the focus was on story and not gameplay, but I secretly expected to find some creativity as was connoted by your e-mail name. Instead I discovered good gameplay, creativity, and fun all rolled into one decorative package. But it was too easy. I cajolingly patted the arch-vile on the bum as I passed him to the exit with 150 + health.

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Guest

Unknown date

  
A great medium size level with good monster placement mostly cramped fights, simple clean design and a non linear layout. 5/5

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Guest

Unknown date

  
looks nice. your plot has much to be desired though

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Guest

Unknown date

  
A pretty nice map, had a nice design and flow to it, the Imp battle was epic. 4/5.-Candle M

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Guest

Unknown date

  
This was a pretty good standalone stage. The pace was just right to keep things interesting, the stage had a "flow" which was easy to follow, and there was just the right amount of health and weapons. The close-quarters 30 Imp battle was quite fun, as well. :D

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Guest

Unknown date

  
I was surprised at the non linear structure and good flow of gameplay. It was a little too easy, but still good enough to keep me busy. The rocket launcher imp battle was pretty f&*king cool. 4/5 -r_rr

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Guest

Unknown date

  
Fun map, I like it.

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Guest

Unknown date

  
ok but not much interesting 2.5(3)/5

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Guest

Unknown date

  
Nice solid layout without any unnecessary detail and clutter...overall pretty clean. Gameplay was fun and a little challenging in some areas. Thanks for throwing in the toxic barrels for a little extra excitement too...I don't see much of that stuff anymore. They were placed in some sweet spots :) 4/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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