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Polyobject Fun

   (29 reviews)
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About This File

Very small map with mad polyobjects. You have to avoid them or you'll get crushed. If you're smart, you'll understand quickly how to reach the exit.


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Guest

Unknown date

  
Actually you merely get abused because you act like a retard on the forums. Also, your sad little game of rating down those that want rid of you on the forum isn't helping you :P 0/5 because its an awful wad. Mr. Man

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Guest

Unknown date

  
This is crap. Not surprising though coming from a stupid retard who enjoys crap like the Cybie wads, ruba maps and glassyman wads. In fact, he strives become as retarded and stupid as those guys. 0/5

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Guest

Unknown date

  
should be called "poly object not much fun"... 0 stars --z34chris

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Guest

Unknown date

  
YOU FAIL IT! Your skill is not enough. See you next time. Bye-bye.

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Guest

Unknown date

  
OMG IT'S BEAUTIFUL I LOVE IT

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Guest

Unknown date

  
Well, another test-wad... but why does the level slow down after a while? Try to fix this and make a real level! 1/5 ... Besides, it is funny to read the posts in here :-P !

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Unknown date

  
for a first map its certainly better than my first map, however it suffers from the inexperience in mapping, i would recommend studying the maps in doom and see how they worked out try again, but if that was your dad for real *not gonna say one way or another since i honestly don't know* he is a dick for assuming all that about everyone in the community, no offense but i calls em' how i sees em'. seems like a test level though, keep trying 2/5 - hnsolo77

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Unknown date

  
I guess I'll join the hate bandwagon - Pinky's Ass, you are a failure.

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Guest

Unknown date

  
Just a bunch of spinning polyobjects that hurt u when touched. Only monsters in this level are imp. My level; completion time was 0:25 seconds without firing a single shot. Next time make something a little more interesting (more monsters, traps puzzles ect.) 1/5 for effort i guess. -r_rr

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Guest

Unknown date

  
THIS IS THE BEST WAD EVR BUT OOPS I CHECKED 0/5 SRY

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Guest

Unknown date

  
sorry son, but this sucks 0 stars

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Guest

Unknown date

  
A major bug I found within this wad: That it was made. Epic fail

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Guest

Unknown date

  
BORING BORING

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Guest

Unknown date

  
Well, well, well. What do we have here? a map done by Mr. Pinky's "i rate 0 stars any map done by wills moar than 80 times cos he is a douchebag lolol" Ass. Let's give him a little bit of his medicine: 0/5 -The Vindicator

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Unknown date

  
The polyobjects start to spin so fast that the memoryspace gets flooded with garbage. There's only so fast you can spin a wall. now if polyobjects could be made where they wouldn't kill you, but propel you a certain direction, you could make some epic propulsion systems for the player. Marine Slingshots, anyone? Oh yeah, the map sux lololol. 1 stars for making my super computer from space lag. ~Csonicgo

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Unknown date

  
I kinda liked that. 5/5 -Maes

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Unknown date

  
This bandwagon's pretty amusing, I suppose. HOP! 0/5 -Remiel

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Guest

Unknown date

  
I had fun. 3/5

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Unknown date

  
5/5 - printz

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Unknown date

  
stupid pointless map 0 stars.

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Unknown date

  
This is not even a jokewad. Its worthless in every way and respect, you get these horrible fully lit rooms with CEMENT textures and spinning wallks that kill instantly when you touch them. And plus Pinky's Ass posts too much review abuse here on the forums. I'm going to spit the dreadful 0/5 right in your face! _ lets abuse some Pinky! - Spectre's ass

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  • File Reviews

    • By elend · Posted
      Awesome small map set focusing on tiny corridors and exploring huge interconnected maps. I really, really enjoyed traversing the different maps and although they are very, very crammed and chock full of nooks and crannies, I rarely got really lost. Sure, once I got a key, I had to find that specific red / blue / yellow door again, but as with any exploration focused games, it is best to remember where important locations are in a map.   What really amazed me was the look of the maps. This is the perfect amount of vanilla detail, imho. Every room looks detailed without being too crammy or confusing. All maps have a very concise look and clear sight lines, which makes navigation really easy and overally just fun. Monster placement also makes good use of all the crammed corridors, the windows, the corners, etc. by placing monsters in a way, that they more often than not surprise you from behind a corner. It's best to slowly and methodically proceed through those bases and take your time. This is not run and gun Doom.   Absolutely gorgeous in all aspects, amazing works.
    • By P41R47 · Posted
      I struggle to replay this one for a long time. I didn't remember much of this so its was like a first time. Strain is a different beast to anything from the same time. It uses dehacked to great extents adding new enemies and changing the behaviour of some of the weapons.
      Well, first episode is pretty solid, with neat maps and really awesome ideas as the authors of the wad start to unfold their dehacked trickery all around. Second episode its not that good, with some cryptic maps with not so clear progression, but well overall.
      Third episode has some maps like the second, but they are a little more fleshed out and with a lot better visuals also. The end map was somewhat anticlimatic, but anyway, a really great experience through and through.

      Now what i don't liked much is that most ports have to use the Strain Fix to properly been able to play this mapset, and the authors of that fix, don't know why, changed the sky textures of the different episodes.
      Its nothing really bad, but well, it strange that they didn't respected the authors original choice.

      Dystopya 3 maps really stands out from the mapset, or maybe i remember them more as i have fresh memories from a recent replay.   The mood of the megawad is greatly achieved through the use of neat textures and map tricks. I really miss that there are no fake 3D bridges anywhere in the megawad, and i really love them when they are given good use.   The story of is somewhat mixed bag: theres a new invasion, you are the only marine that survived to the Invasion of earth, and they government made some experiments with you. Now you are a bloodthirsty machine that only wants the destruction of the invaders.
      The text screens during game are strange, with a snarky humor and poking fun of some common tropes. Not bad, but i would prefer something more serious as the megawad has really cool details everywhere, like revisiting zones and fully developed reactor areas, etc. making the storytelling side of the maps really awesome to follow. But again, some maps has poor progression hindering the experience a little.   Anyway, this is something that needs to be played and replayed, just to see those dehacked tricks and for theose awesome good maps. I had better memories of this than what i actually play, so i was expecting something more and better, but thats my problem, the megawad is amazing as it is.
    • By vdgg · Posted
      This mapper did create good stuff, pazuzu, diabolos and odyssey. This is way, way below these WADs. I am the first reviewer to mention massive (but massive) HOMs on MAP10! 2 stars for: - awesome grey blocks area in motion in the middle of MAP08 - some occasional decent moments, I guess MAP03 is fine, MAP04 is okayish. - visually it is not bad for 1996. But come on. One motif is: "press switch A to lower a lift, press switch B that opens a door somewhere far, but press it a bit later, just to get in time to the lift, not too early as the door will shut". After that door you often have a wall of monsters, so sometimes you retreat and repeat. This motif is used over and over and over again. You also experience cramped mazy hallways quite a lot and lots of damaging floors. Some of these damaging floors are used for extra spice during combat, but most of them are there to make you think faster about the puzzle solution :) It is not easy for me to pick the worst map, MAP05, 07 and 09 set the bar quite high. And it is me who is writing this, I enjoy cleim20, odessas, some cryptic stuff, but I just can't stand >80% of this creation.
    • By chlef · Posted
      Not the prettiest maps, but very nice to play. Old school goodness.  
    • By chlef · Posted
      Yeah, this is what Doom is supposed to be. Basic and enjoyable, no gimmicks or stupid sound/graphic mods. Just pure Doom. This is a keeper.
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