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Polyobject Fun

   (29 reviews)
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About This File

Very small map with mad polyobjects. You have to avoid them or you'll get crushed. If you're smart, you'll understand quickly how to reach the exit.


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Guest

Unknown date

  
Actually you merely get abused because you act like a retard on the forums. Also, your sad little game of rating down those that want rid of you on the forum isn't helping you :P 0/5 because its an awful wad. Mr. Man

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Guest

Unknown date

  
This is crap. Not surprising though coming from a stupid retard who enjoys crap like the Cybie wads, ruba maps and glassyman wads. In fact, he strives become as retarded and stupid as those guys. 0/5

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Guest

Unknown date

  
should be called "poly object not much fun"... 0 stars --z34chris

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Guest

Unknown date

  
YOU FAIL IT! Your skill is not enough. See you next time. Bye-bye.

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Guest

Unknown date

  
OMG IT'S BEAUTIFUL I LOVE IT

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Guest

Unknown date

  
Well, another test-wad... but why does the level slow down after a while? Try to fix this and make a real level! 1/5 ... Besides, it is funny to read the posts in here :-P !

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Guest

Unknown date

  
for a first map its certainly better than my first map, however it suffers from the inexperience in mapping, i would recommend studying the maps in doom and see how they worked out try again, but if that was your dad for real *not gonna say one way or another since i honestly don't know* he is a dick for assuming all that about everyone in the community, no offense but i calls em' how i sees em'. seems like a test level though, keep trying 2/5 - hnsolo77

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Guest

Unknown date

  
I guess I'll join the hate bandwagon - Pinky's Ass, you are a failure.

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Guest

Unknown date

  
Just a bunch of spinning polyobjects that hurt u when touched. Only monsters in this level are imp. My level; completion time was 0:25 seconds without firing a single shot. Next time make something a little more interesting (more monsters, traps puzzles ect.) 1/5 for effort i guess. -r_rr

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Guest

Unknown date

  
THIS IS THE BEST WAD EVR BUT OOPS I CHECKED 0/5 SRY

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Guest

Unknown date

  
sorry son, but this sucks 0 stars

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Guest

Unknown date

  
A major bug I found within this wad: That it was made. Epic fail

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Guest

Unknown date

  
BORING BORING

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Guest

Unknown date

  
Well, well, well. What do we have here? a map done by Mr. Pinky's "i rate 0 stars any map done by wills moar than 80 times cos he is a douchebag lolol" Ass. Let's give him a little bit of his medicine: 0/5 -The Vindicator

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Guest

Unknown date

  
The polyobjects start to spin so fast that the memoryspace gets flooded with garbage. There's only so fast you can spin a wall. now if polyobjects could be made where they wouldn't kill you, but propel you a certain direction, you could make some epic propulsion systems for the player. Marine Slingshots, anyone? Oh yeah, the map sux lololol. 1 stars for making my super computer from space lag. ~Csonicgo

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Guest

Unknown date

  
I kinda liked that. 5/5 -Maes

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Unknown date

  
This bandwagon's pretty amusing, I suppose. HOP! 0/5 -Remiel

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Guest

Unknown date

  
I had fun. 3/5

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Guest

Unknown date

  
5/5 - printz

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Guest

Unknown date

  
stupid pointless map 0 stars.

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Guest

Unknown date

  
This is not even a jokewad. Its worthless in every way and respect, you get these horrible fully lit rooms with CEMENT textures and spinning wallks that kill instantly when you touch them. And plus Pinky's Ass posts too much review abuse here on the forums. I'm going to spit the dreadful 0/5 right in your face! _ lets abuse some Pinky! - Spectre's ass

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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