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Return on Deimos Shityard

   (9 reviews)
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About This File

A total WTF (failed) Speedmapping Map-Pack in e2 style, much better than that first speedmapping crap i did long time ago. This one contains some cool features like new titlepic, a "b4rnd gnu m0nts3r" and new music. It contains also a map i did in the classic 100 minutes style, the only thing i waste time is in found a title.

Hell yeah, i am a moron. And i like it.

OMG I FAIL IT! Since some serious bugfixing, the speed map as extended of... bah, 4 hour i guess. I added two little maps and a help, a credit and a intermission screen, and music for them all.


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Unknown date

  
Short, Not super challenging, but decent- Stephen Whittaker

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Guest

Unknown date

  
short but alright

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Guest

Unknown date

  
Nice map set, yet it was short, but fun! 4/5!-Candle M

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Unknown date

  
Three maps from June 2008; technically they resemble 1994 levels, with some modern details. Map01 is a short, linear night-time helicopter base; Map02 is similar but with a big fight at the end that doesn't really work, because it's too easy; Map03 is a "boss battle" that takes about ten seconds to finish. If the first two maps had been combined, and then sprinkled with many more monsters, they would have made one good speedmap.

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Unknown date

  
It's entertaining enough for a single play through, but its below average. Speed Mapping can be done good, else wise it just feels sub par. This being a sub par case. 2/5

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Unknown date

  
Not bad! I liked the new sound effects for the basic zombie soldier in Map 2. :D

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Unknown date

  
not bad, not good 2/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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