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ZPack - Random Maps for ZDoom

   (114 reviews)
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A megawad of 3 themed episodes, each of them with numerous maps fully taking the advantage of ZDoom's features!


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Nems

  

I really wanted to give this four stars because the levels are beautiful and a lot of work clearly went into these, making a lot of use of ZDoom's features. However, I'm giving it three stars because the gameplay is a mixed bag. I wasn't a fan of Tormentor667's timed section (though there was plenty of time to complete it signs of where to go in that level aren't clear; I had to consult a YouTube video on where to find the red key). Some of the custom monsters felt cheap as hell to encounter. Finally, the last map can fuck right off, especially when killing the boss results in an explosion that drains your health. Considering all the other bullshit you have to go through during the boss battle, having enough health to even make it through that arena-wide explosion to get to the exit is a luck of the draw.

 

I'll likely play through this again at some point but not for a while. It's hard for me to recommend this as a full playthrough to others though. There's some standout maps in this collection that are worth playing regardless (Vader's and skillsaw's maps come to mind).

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silentzorah

  

Pretty solid ZDoom megawad.  Very few maps that I found poor in quality.  Challenge level is acceptable, secret levels are pretty fun.  Wished more ZDoom wads were like this.

 

I would have rated this five stars, but failing to credit me for the boss music in E1M9 merits four stars.

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Combinebobnt

  
Mixed bag, but as long as you avoid the bad maps that take 10 hours and play the good maps that take 10 hours, then you are alright

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Guest

  
Not bad :-P

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Guest

Unknown date

  
I would have to say that this was a pretty cool map set from the time I was playing it. The new monster designs kicked ass. It was very atmospheric and it had a nice layout on some of the maps. Over all it was tough, but good if you got nothing better to do. 4/5!-Candle M

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Guest

Unknown date

  
dahm this is awesome

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Unknown date

  
A real mishmash of quality, mostly bad, I found most of the maps to be pretty lame but its worth downloading just for Vader's four maps and Xaser's map "Sector". - MasterOFDeath

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Unknown date

  
Like the new CC4, a couple of maps are extreme standouts. In addition to Vader's Thunderpeak (even though it's been released separate) and equally awesome Blackrock, Zippy's Terror Cube, skillsaw's two maps (but mainly the latter of them), and Xaser's Sector are far too good to miss. I can only give 4 stars this time because there are a lot more maps compared to CC4 that are, tbh, pretty bland. But you need to download it for Terror Cube, Blackrock, skillsaw's E3M8, and Sector at the very least.

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Unknown date

  
This is easily my favorite megawad!:)

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Unknown date

  
As always with a community (mega)wad, you have a mixed bag. Some maps are really cool, some aren't, but this project doesn't deserve all the bashing I've seen earlier. Wrote a small article on ZPack here, for those who can read French : http://lacommunaute. forum2jeux.com/pwads -f11/zdoom-zpack-t14 68.htm 4 stars. [WH]-Wilou84

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Unknown date

  
Incredible! These maps are pretty, good and a fuckin really gameplay =) 5 stars Darkness

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Unknown date

  
At some point in episode 2, right after the first text screen, the game loaded to Map02 Underhalls for some reason. Otherwise a decent set.

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Guest

Unknown date

  
Awesome collection of maps. Also, this is only megawad I played start to finish with Brutal Doom. Surprisingly enjoyable experience since BD tends to mess up balance on most wads I tried to play with it, making them either to easy or to hard. Not here. So if you were looking for maps that are good match for BD, ZPack is probably best choice.

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Unknown date

  
Copy and paste and all the maps and all the rooms in every map look the same. And those black monsters that look like they're taking a dump and those anorectic imps suck. 0

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Unknown date

  
awesome wad. A MUST!

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Unknown date

  
You guys are really coming out as good level designers - that includes the kzidz crew :P Only an idiot wouldn't hire you guys to work for their game-making firm. Truly inspiring work. Possibly some people won't like it because of the fairly challenging difficulty, but in my opinion UV and the puzzle-solving is next to perfect. I'm yet to play a lot of the levels, but I Just couldn't wait to unload my praise for this quality megawad. Very creative design also. Mad props to all!

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Unknown date

  
Have you guys played the bonus levels yet? Freakin unbelievable. 5/5

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Guest

Unknown date

  
Like all community compilations, some are bad, some are good. The majority, though, are decent.

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Guest

Unknown date

  
A few amazing maps buried underneath a ton of awful ones.

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Unknown date

  
Nothing short of amazing for the most part, however one or two of the levels drag on, and a couple of others are below par. However, as a community chest styled project, it is a very good one. VERY recommended - 5*

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Unknown date

  
Take these maps: E1M3, E1M7, E2M3, E2M6, E2M7, E3M7, E3M8, E1M8, E1M9, and E3M10. Bundle them into the first episode - call this the "main" episode. Then make two episodes for overflow levels (all the rest). Basically the maps I mentioned are where the real quality lies; the remainder range from weak to just barely "good". But I can't assess less than 4/5, because even as is, some of these great levels are way too good to rate anything lower. Definitely worth downloading and sifting.

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Unknown date

  
Some mediocre maps, few downright awful ones, few potentially great maps that were ruined by fatal flaws (yo, Tormentor! never-ever-ever again put time limit in your map!)... but also many really awesome maps that make suffering through the rest more than worthy.

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Unknown date

  
excelent maps, but the music of spirit underworld is a fucking shit 4/5

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Guest

Unknown date

  
Perhaps the best wad in the world.

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Unknown date

  
i finished the pack and even warped to secret maps because i haven't found them. damn, i was so happy when i finished e3m0 (that was after the final battle of e3m9) when all that music made my cry, the last cutscene of funny music and the camera floating around made me happy. damn, that made my day! this pack gets 4 stars at least because of very good map design and all scripted sequences but doesn't get the fifth star because of hard difficulty and i played on HMP. i bet UV is impossible.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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