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ZPack - Random Maps for ZDoom

   (115 reviews)

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A megawad of 3 themed episodes, each of them with numerous maps fully taking the advantage of ZDoom's features!


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MuratMikal

  

Played all maps in HMP difficulty with keyboard only. This is an interesting megawad which use several features present in ZDOOM such as swimming underwater, attacking monsters with help of friendly marines, flying upward through a giant fan among others. All maps are well design but few aren't balanced properly (for example E2M3 and E3M0, which really need more health). Speaking of E3M0, it is the worst map of the megawad, besides not balanced properly it's very cramped and all over the place. The best for me are E1M7, E1M8, E2M7, E3M3, E3M4, E3M5, E3M6, E3M7, E3M8 and E3M9. All the other maps are OK to play. I would reccomend only for those who don't mind some customs monsters.
 

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Nems

  

I really wanted to give this four stars because the levels are beautiful and a lot of work clearly went into these, making a lot of use of ZDoom's features. However, I'm giving it three stars because the gameplay is a mixed bag. I wasn't a fan of Tormentor667's timed section (though there was plenty of time to complete it signs of where to go in that level aren't clear; I had to consult a YouTube video on where to find the red key). Some of the custom monsters felt cheap as hell to encounter. Finally, the last map can fuck right off, especially when killing the boss results in an explosion that drains your health. Considering all the other bullshit you have to go through during the boss battle, having enough health to even make it through that arena-wide explosion to get to the exit is a luck of the draw.

 

I'll likely play through this again at some point but not for a while. It's hard for me to recommend this as a full playthrough to others though. There's some standout maps in this collection that are worth playing regardless (Vader's and skillsaw's maps come to mind).

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silentzorah

  

Pretty solid ZDoom megawad.  Very few maps that I found poor in quality.  Challenge level is acceptable, secret levels are pretty fun.  Wished more ZDoom wads were like this.

 

I would have rated this five stars, but failing to credit me for the boss music in E1M9 merits four stars.

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Combinebobnt

  
Mixed bag, but as long as you avoid the bad maps that take 10 hours and play the good maps that take 10 hours, then you are alright

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Guest

  
Not bad :-P

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Guest

Unknown date

  
I would have to say that this was a pretty cool map set from the time I was playing it. The new monster designs kicked ass. It was very atmospheric and it had a nice layout on some of the maps. Over all it was tough, but good if you got nothing better to do. 4/5!-Candle M

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Guest

Unknown date

  
dahm this is awesome

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Guest

Unknown date

  
A real mishmash of quality, mostly bad, I found most of the maps to be pretty lame but its worth downloading just for Vader's four maps and Xaser's map "Sector". - MasterOFDeath

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Guest

Unknown date

  
Like the new CC4, a couple of maps are extreme standouts. In addition to Vader's Thunderpeak (even though it's been released separate) and equally awesome Blackrock, Zippy's Terror Cube, skillsaw's two maps (but mainly the latter of them), and Xaser's Sector are far too good to miss. I can only give 4 stars this time because there are a lot more maps compared to CC4 that are, tbh, pretty bland. But you need to download it for Terror Cube, Blackrock, skillsaw's E3M8, and Sector at the very least.

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Guest

Unknown date

  
This is easily my favorite megawad!:)

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Guest

Unknown date

  
As always with a community (mega)wad, you have a mixed bag. Some maps are really cool, some aren't, but this project doesn't deserve all the bashing I've seen earlier. Wrote a small article on ZPack here, for those who can read French : http://lacommunaute. forum2jeux.com/pwads -f11/zdoom-zpack-t14 68.htm 4 stars. [WH]-Wilou84

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Guest

Unknown date

  
Incredible! These maps are pretty, good and a fuckin really gameplay =) 5 stars Darkness

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Guest

Unknown date

  
At some point in episode 2, right after the first text screen, the game loaded to Map02 Underhalls for some reason. Otherwise a decent set.

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Guest

Unknown date

  
Awesome collection of maps. Also, this is only megawad I played start to finish with Brutal Doom. Surprisingly enjoyable experience since BD tends to mess up balance on most wads I tried to play with it, making them either to easy or to hard. Not here. So if you were looking for maps that are good match for BD, ZPack is probably best choice.

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Guest

Unknown date

  
Copy and paste and all the maps and all the rooms in every map look the same. And those black monsters that look like they're taking a dump and those anorectic imps suck. 0

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Guest

Unknown date

  
awesome wad. A MUST!

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Guest

Unknown date

  
You guys are really coming out as good level designers - that includes the kzidz crew :P Only an idiot wouldn't hire you guys to work for their game-making firm. Truly inspiring work. Possibly some people won't like it because of the fairly challenging difficulty, but in my opinion UV and the puzzle-solving is next to perfect. I'm yet to play a lot of the levels, but I Just couldn't wait to unload my praise for this quality megawad. Very creative design also. Mad props to all!

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Guest

Unknown date

  
Have you guys played the bonus levels yet? Freakin unbelievable. 5/5

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Guest

Unknown date

  
Like all community compilations, some are bad, some are good. The majority, though, are decent.

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Guest

Unknown date

  
A few amazing maps buried underneath a ton of awful ones.

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Guest

Unknown date

  
Nothing short of amazing for the most part, however one or two of the levels drag on, and a couple of others are below par. However, as a community chest styled project, it is a very good one. VERY recommended - 5*

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Unknown date

  
Take these maps: E1M3, E1M7, E2M3, E2M6, E2M7, E3M7, E3M8, E1M8, E1M9, and E3M10. Bundle them into the first episode - call this the "main" episode. Then make two episodes for overflow levels (all the rest). Basically the maps I mentioned are where the real quality lies; the remainder range from weak to just barely "good". But I can't assess less than 4/5, because even as is, some of these great levels are way too good to rate anything lower. Definitely worth downloading and sifting.

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Unknown date

  
Some mediocre maps, few downright awful ones, few potentially great maps that were ruined by fatal flaws (yo, Tormentor! never-ever-ever again put time limit in your map!)... but also many really awesome maps that make suffering through the rest more than worthy.

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Guest

Unknown date

  
excelent maps, but the music of spirit underworld is a fucking shit 4/5

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Guest

Unknown date

  
Perhaps the best wad in the world.

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  • File Reviews

    • By Gato606 · Posted
      Gotta take in count the effort put on doing this Just one big let down... why, why the hell Tails is an enemy?? :-(
    • By Gato606 · Posted
      At some point I thought "is this a jokewad"?  Cause you enter a map and just in front of you you have the exit button, just like that.  Some maps have some decent design, but the choice of monsters might not be the best, and nazis, why the need to put nazis on several maps? Maps with 0 monsters, 0 secrets, just a freely exposed Romero head spawning monsters, a couple of maps are just you at the beggining in front of the Romero head, other maps are like "hey grab whatever weapons and ammo you can before Romero spots you".
    • By Roebloz · Posted
      Not bad for an early 1994 level to be honest. It isn't good, but not bad. Being a Wolf3d fan I don't mind long corridors in maps that much, although the decoration could have been better that's for sure. If you're into old maps and corridor-esque maps, give it a shot.
    • By chlef · Posted
      Partial truth in advertising - "This PWAD represents the combination of just 27 of some of the best levels I have found on the net." - maybe for a brief 6 month window in 1994. But compared to traditional/old school maps since, this selection would scrape through as a C- if you were grading school homework. Barely a pass. Mostly dull, bland and repetitive maps you have played elsewhere - maps you groan through and forget 2 seconds after you have finished them. Supreme ordinariness, nothing you ever want to see again. This is only of historical value. Not exactly enjoyable play. Nosireebob.
    • By CyberDreams · Posted
      I'm not very good at reviewing so bear with me: If you want a quick and fairly easy WAD then this is for you. It starts out fairly easy as well as being fairly linear and than it gets harder as it goes on. It's also fairly short too as it took me about an hour or two to complete on UV difficulty in GZDoom using the Doom (strict) compat mode.   The new textures were a nice addition although they were only featured in the last few maps. There are a lot of switches and "rising structures" (floors & lifts) but the placement of them is decent so they aren't a nuisance. The switches open doors or activate lifts that are pretty much right in front of you or in an area that you've just past through so the maps aren't that confusing (which is a good thing).   The one thing that i did not like about this WAD was that the exits were not marked. I exited a few levels with only 50% or so of the map explored due to the exit just being a normal looking switch. In a map that has quite a few switches that activate doors and lifts, you need the exit too look different or at least have an exit sign above it imo.   I did notice a few misaligned textures but tbh that's normal for 1994. Also, there are different sounds for weapons and some monsters as well that kind of annoyed me. I don't usually mind sound replacements and i know that a lot of early maps had them but this one just really got on my nerves at times. You'll hear GROOVY! a lot and it's not as cool sounding as Duke Nukem saying it, even though it is the actual sound clip from Evil Dead 2 (i believe).   Other than that this E1 replacement played alright for a '94 mapset, having decent layouts and monster placements. I give it 3 1/2 stars mainly because of the exit issue that really bugged me and the sound replacement not being my favorite.   [Oh btw, i played continuous. I tried playing pistol start only on a few maps but i just couldn't do it. I'm not sure if it's possible tbh. Maybe some of the weapons are hidden in secrets because i often found ammo in levels for some but not the weapon for it.]    
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