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Run-n-Gun 2

   (12 reviews)
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Guest

5 Screenshots

About This File

Modified version of my previous Run-n-Gun mod, complete weapon replacement and monsters modification, funny dynamic action


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Guest

Unknown date

  
For the forcefield gun and exactly why it's so shitty is because we fire it while running forward (because doom is about running forward) and we get stuck. We wasted ammo just to get stuck and while we turn the forcefield off with anoher button we are automatically killed by an overpowered monster. If you can't ass yourself to keep the newly spawned monsters from being bigger than the originals so it fucks up in nearly every map ever made, you truly suck.

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Guest

Unknown date

  
my buttox feels like a smelly old man

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Guest

Unknown date

  
Cool, just use the rocket launcher and hit an enemy! All the blood and decals. That's just great! My bloodlust gets pleased! 5/5

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Guest

Unknown date

  
This is a pretty good weapons mod, one of the better ones. I liked how the reload key was bound to R And the weapons were generally well made, and the enemies provided surprises plenty of times. I would like to note that some sprites seem a bit large. The weapons were great, but the guns, most notably the uzis, took up alot of the screen. Other than that, this is a very enjoyable weapon modification! A well put together weapon mod. 4/5

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Guest

Unknown date

  
It was okay.

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Guest

Unknown date

  
I just don't give a 0 star rating because of the Forcefield gun. I actually liked the concept.

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Guest

Unknown date

  
Fucking horrible !!!!

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Guest

Unknown date

  
the good, the bad, and the ugly. 3

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Guest

Unknown date

  
zer0 you are da best. i give for you 10 stars.your mod is legendary.

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Guest

Unknown date

  
AweSome Mod! Russian Moders on TOP!!! 5\5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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