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The Spiders Crypt

   (4 reviews)
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About This File

After killing the Spider Demon in hell, you are returned back to earth. You take a Shuttle-Bus back to Mars to tell what you had seen.

They tell you that they already know all about this as one of your mates that was not killed managed to follow you and escape through the hidden door back to earth with you just a few hours after you. He found evidence that the Spider Demon has respawned, and has gone into hiding in an underground crypt where he is experimenting with the genetics of other monsters to make them be able to respawn after death.

They ask you to go inside the crypt and wipe out the spider demon, and to make sure its body cannot respawn again. To do this however, it must be killed on lava so that its body will burn away...


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Guest

Unknown date

  
Somewhat playable, although the level is not especially pretty and the secrets are too easy to find. I would give this a 2.5.

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Guest

Unknown date

  
Good: Not so broken that you can't finish it; Story included in the text file is kind of amusing. Bad: Graphical errors, including misalignments and using a transparent texture on a door; Too much weaponry; HUGE, cramped, angular, repetitively-texture d, mono-height, near-empty maze; Inescapable sludge pits; Tons of invulnerability spheres and confined monster remove all challenge from the titular spider battle. Overall: Nothing to see here. 1/5 -VV

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Unknown date

  
This, according the the date stamp of the files, is a 1994 map and it shows. A tricky start which descends into boredom. a generous 2/5

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Guest

Unknown date

  
The gameplay is OK, which is what matters.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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