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The Spiders Crypt

   (4 reviews)
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About This File

After killing the Spider Demon in hell, you are returned back to earth. You take a Shuttle-Bus back to Mars to tell what you had seen.

They tell you that they already know all about this as one of your mates that was not killed managed to follow you and escape through the hidden door back to earth with you just a few hours after you. He found evidence that the Spider Demon has respawned, and has gone into hiding in an underground crypt where he is experimenting with the genetics of other monsters to make them be able to respawn after death.

They ask you to go inside the crypt and wipe out the spider demon, and to make sure its body cannot respawn again. To do this however, it must be killed on lava so that its body will burn away...


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Guest

Unknown date

  
Somewhat playable, although the level is not especially pretty and the secrets are too easy to find. I would give this a 2.5.

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Guest

Unknown date

  
Good: Not so broken that you can't finish it; Story included in the text file is kind of amusing. Bad: Graphical errors, including misalignments and using a transparent texture on a door; Too much weaponry; HUGE, cramped, angular, repetitively-texture d, mono-height, near-empty maze; Inescapable sludge pits; Tons of invulnerability spheres and confined monster remove all challenge from the titular spider battle. Overall: Nothing to see here. 1/5 -VV

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Guest

Unknown date

  
This, according the the date stamp of the files, is a 1994 map and it shows. A tricky start which descends into boredom. a generous 2/5

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Guest

Unknown date

  
The gameplay is OK, which is what matters.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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