Archive Maintainer :
Update to :
Advanced engine needed : Boom compatible
Primary purpose : Single/Co-op
Title : Hybrid Fragments
Filename : Hyfrag.wad
Release date :
Author : Lupinx-ressurected aka. Lupinx-Kassman
Email Address : firstname.lastname@example.org
Other Files By Author : Noob Project series
Community Chest 3 map 31 "Disarming the Mechanism"
Sabbat Matyre 2 SMCTF08 "Artic Infiltration"
32in24-3 map 25 "Kass duel tower"
32in24-4 map 24 "Kass's fortress part 2: Not a duel tower"
32in24-5 layout of map 19 "Hemoglobin Rig"
32in24-5 detail of map 32 "Volcanic Panic"
greenwar 2 detail of the map called "BFG Containment Area" (Esselfortium tweaked a bit as well.)
diet 32in24 stuff, to lazy to find it since it hasn't been compiled yet...
32in24-6 map 5 "Late Outpost"
32in24-7 layout of map 09 "Keeping it Simple"
32in24-7 layout of map 23 "Birth of Headache"
32in24-7 detail of map 27 "Insane Gunslinger Compound"
Various other projects that im not proud enough of to mention (may be due to laziness too.)
Misc. Author Info : Recently turned 18. Still like Doom. I had taken a rather lengthy break from zdoom related stuff (see other files by author :P), but I briefly returned. Now im taking a break again! Go figure.
Description: These are the first three maps of a megawad I work on, on and off, called "Hybrid Awakening." I wanted to release the first three maps to the public to see if I am going in the right direction so far. The story is pretty sparse. Your a creation that wakes up in an underground lab. You have an electronic eye-patch (hud-face lol) and a katana nearby. The UAC is defunct and some new organization called "Hybrid" is up to no good, cloning demons and such. Naturally you have to go into their tech-base called the "Kappa Tower" and kick their asses. Good luck.
Additional Credits to: Creators of the texture set for Greenwar 2, which I used a couple of patches from. Shadow Warrior, which I ripped the katana sprites from, and slightly edited. Requiem, which I got the status bar graphics from (cept' for the hud, which I made out of boredom.)
* What is included *
New levels : 3
Sounds : yes
Music : yes
Graphics : yes
Dehacked/BEX Patch : yes
Demos : no
Other : no
Other files required : nope
* Play Information *
Game : DOOM2
Map # : 1-3
Single Player : yes
Cooperative 2-4 Player : yes
Deathmatch 2-4 Player : no
Other game styles : Huh?
Difficulty Settings : Sort-of.
* Construction *
Base : Map 1 and 3 is from scratch. You might be able to compare the center of map 2 to one of my older maps ;). Read the name and you might understand.
Build Time : A couple of weeks (I'm slow, I know.)
Editor(s) used : XWE and Doom Builder
Known Bugs : Nope
Uknown Bugs : Probably.
May Not Run With... : Vanilla doom.
* Copyright / Permissions *
You may use anything here, but remember to credit me if you do. Of course, if you only use a resource I had used from another wad, credit that given author instead :P.
* http://www.doomworld.com/idgames/ *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: Vegkass.Bravehost.com