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Spawning Fun

   (38 reviews)
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About This File

A set of small but hard maps highly inspired by NUTS. Enemies are spawned. Maps 1-8 end automatically. YOU NEED A VERY POWERFUL COMPUTER TO RUN THIS. BUY A NEW ONE IF IT IS OLD AND SLOW! Don't say I didn't warn you ;-)


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Guest

Unknown date

  
lulz, this is epic all right, EPIC FAIL 0/5

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Guest

Unknown date

  
I blame this tripe on compulsory schooling.

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Guest

Unknown date

  
Wow. Just wow. This guy is a genious. 5/5

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Guest

Unknown date

  
Erm. This is basically a novelty megawad in the style of Nuts.wad, although it has lots of source port scripting. The gimmick is that you start in a series of square rooms, and then a grid of e.g. 19,000 imps descends from the sky. Sometimes it's visually striking - you end up with a giant cube of monsters standing on each other, e.g. Map06 - but unlike Nuts.wad you can't really play it without cheating. It's the kind of thing you flick through once.

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Guest

Unknown date

  
Well, where do I start? This is typical pinky rubbish. Very large square room full of spawning baddies not quite as ridiculous as nuts at first, but it soon gets nuts. If you have 'played' his / her previous creations, you will not be disappointed with this steaming turd. This is the fourth in what I expect to be a long line of turds. I see from his ranting, he is of limited intelligence. 0/5

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Guest

Unknown date

  
What the hell is this guy playing at? Does he want to be infamous for being an ass. Why make unplayable crap like this? I really just don't get it! At least Ruba made maps that ran ok. c'mon pinky, grow up and get some real work done for a change.

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Guest

Unknown date

  
PROTIP: Start making serious wads ASAP, Pinky ~Dark Zero

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Guest

Unknown date

  
I LOVE CLOUD WATCHING!!! *****

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Guest

Unknown date

  
Pinky's Ass, nobody plays your worthless mods, and you won't get any measure of fame from us. Kill yourself.

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Guest

Unknown date

  
What kind of idiot would call this fun? Oh wait...

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Guest

Unknown date

  
So it's basically just Pinky's Ass dicking around with ACS. Some of the levels are slightly interesting, but there's no substance to it at all and it really just sucks.

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Guest

Unknown date

  
Not very fun or practicle :( 0/5 -r_rr

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Guest

Unknown date

  
Back in 08 no computer could run this and today I don't think any computer will run this...

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Unknown date

  
ill give this one star due to MAP10, because i like using the notarget and god cheats so i can survive the exploding falling barrels and look up to watch the designs falling, its like frikken cloud watching 1/5 - hnsolo77

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Guest

Unknown date

  
Pinky's ass = Glassyman

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Guest

Unknown date

  
Piece of FUCKING SHIT map. FUCKING author should quit making maps. 0 Stars!

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Unknown date

  
Pinky's ass, don't upload anything you make. Ask your friends of their thoughts about your maps before releasing them. -TomoAlien

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Unknown date

  
I like joke wads but this isn't even funny. Same shit all over again.

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Unknown date

  
...What the hell it is... 0/5 - playerlin

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Guest

Unknown date

  
GLASSYMAN HOW NICE TO SEE YOU AGAIN oh yeah 0 stars ~Cson

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Guest

Unknown date

  
is very hard i mean very very hard to win try it

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Unknown date

  
LOL I'm the 14th reviewer (term used loosely) and Pinky's score is zero. After loading up this wad, I think the score is way too high! 0/5 -50

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Unknown date

  
0 stars. Nothing more to say.

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Unknown date

  
I think i will ruin the whole "zero start" thing for you and give this 5/5 stars just to be an ass. 5/5 stars!

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Unknown date

  
This was Insane :D. But it gets 0/5 because its unplayable and stupid in every way. -PC

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  • File Reviews

    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
    • By chlef · Posted
      I rarely quit a wad in disgust, but this one did it. It was pushing a 5 star experience, but then the slaughter stupid started ~map19 and only got worse. It's not clever, not amusing and absolutely not entertaining. It ruined an otherwise good wad and left a very sour taste. Why do mappers do this? Played on HNTR and it really was that bad.
    • By P41R47 · Posted
      I have a real blast while playing this megawad. Think that Quake is not brown enough? You will get the ultimate browness here. I think that, beside the simplistic ugliness of it, it gives a good cohesive look to all the maps. And this one are really big and fun to explore. The ideas of cities, fortresses, islands, canyons and caves, and finaly tech base on moon, are really neat and some looks really good. The story of the wad is pretty good, too. I love the liberties that the author takes while doing this mapset. As i played a lot and i found this kind of ideas in a few wads along the way.
      What i didn't like it much, is that there wasn't other skies than the episode one sky from Doom 2. Again, i think it is that way for a cohesive storytelling, but anyway, it would be cool to feel the sense of time in the maps with different skies and shadows deploying in differents ways along the maps.

      This could be the Eternal Doom of doom stock textures, but the linearity of the maps, aside from the somewhat empty but interesting areas to explore, departs slighty from the formula, and there are not soo much details as one might expect from a mapset like this. Don't get fooled by that, even with the somewhat Heretic-like linearity, the maps are fun, gorgeous in its brownway and pretty challenging.
        I recommend this megawad to anyone that likes to explore and have a challenge in the vein of the best of team TNT mapsets.
    • By DharmaForOne · Posted
      I liked it better than Claptrapino. Maybe because I'm a novice level maker too. Obviously it's the work of a newbie, but I absolutely understand how it might have taken 10+ hours. I think I've spent at least that long and haven't even completed any levels yet.   I actually thought it was an interesting basic concept to start in the middle of a maze, with areas you've previously cleared not guaranteed to be safe anymore with the portals and spawns. I died twice in my attempts and finished the third time. When I realized that staying in place, conserving resources and clearing wasn't working I took the invulnerability and just ran through the halls spraying high damage weapons.   The level did seem unfinished though. What are the keys for? Are there secrets in the level that contain locked doors?    
    • By aargh · Posted
      Yes, this is a legendary megawad. Yes, there is a lot of positives to say about it.
      But I can't ignore the button madness present in many levels. In the second half of the games this gets utterly insane - you WILL spend most of the time bashing and shooting every inch of every wall to find yet another hidden switch to be able to progress. Many switches open hidden doors in an unrelated location on the other side of the level without even telling you. Some levels have switches completely invisible and one of them even hides switches in random decoration sprites like trees. I'm sorry but this was no fun and in the end it ruined the entire megawad for me.
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