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Spawning Fun

   (38 reviews)
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About This File

A set of small but hard maps highly inspired by NUTS. Enemies are spawned. Maps 1-8 end automatically. YOU NEED A VERY POWERFUL COMPUTER TO RUN THIS. BUY A NEW ONE IF IT IS OLD AND SLOW! Don't say I didn't warn you ;-)


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Guest

Unknown date

  
lulz, this is epic all right, EPIC FAIL 0/5

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Guest

Unknown date

  
I blame this tripe on compulsory schooling.

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Guest

Unknown date

  
Wow. Just wow. This guy is a genious. 5/5

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Guest

Unknown date

  
Erm. This is basically a novelty megawad in the style of Nuts.wad, although it has lots of source port scripting. The gimmick is that you start in a series of square rooms, and then a grid of e.g. 19,000 imps descends from the sky. Sometimes it's visually striking - you end up with a giant cube of monsters standing on each other, e.g. Map06 - but unlike Nuts.wad you can't really play it without cheating. It's the kind of thing you flick through once.

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Guest

Unknown date

  
Well, where do I start? This is typical pinky rubbish. Very large square room full of spawning baddies not quite as ridiculous as nuts at first, but it soon gets nuts. If you have 'played' his / her previous creations, you will not be disappointed with this steaming turd. This is the fourth in what I expect to be a long line of turds. I see from his ranting, he is of limited intelligence. 0/5

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Guest

Unknown date

  
What the hell is this guy playing at? Does he want to be infamous for being an ass. Why make unplayable crap like this? I really just don't get it! At least Ruba made maps that ran ok. c'mon pinky, grow up and get some real work done for a change.

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Guest

Unknown date

  
PROTIP: Start making serious wads ASAP, Pinky ~Dark Zero

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Guest

Unknown date

  
I LOVE CLOUD WATCHING!!! *****

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Guest

Unknown date

  
Pinky's Ass, nobody plays your worthless mods, and you won't get any measure of fame from us. Kill yourself.

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Guest

Unknown date

  
What kind of idiot would call this fun? Oh wait...

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Guest

Unknown date

  
So it's basically just Pinky's Ass dicking around with ACS. Some of the levels are slightly interesting, but there's no substance to it at all and it really just sucks.

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Guest

Unknown date

  
Not very fun or practicle :( 0/5 -r_rr

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Guest

Unknown date

  
Back in 08 no computer could run this and today I don't think any computer will run this...

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Guest

Unknown date

  
ill give this one star due to MAP10, because i like using the notarget and god cheats so i can survive the exploding falling barrels and look up to watch the designs falling, its like frikken cloud watching 1/5 - hnsolo77

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Guest

Unknown date

  
Pinky's ass = Glassyman

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Guest

Unknown date

  
Piece of FUCKING SHIT map. FUCKING author should quit making maps. 0 Stars!

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Guest

Unknown date

  
Pinky's ass, don't upload anything you make. Ask your friends of their thoughts about your maps before releasing them. -TomoAlien

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Guest

Unknown date

  
I like joke wads but this isn't even funny. Same shit all over again.

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Guest

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...What the hell it is... 0/5 - playerlin

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Guest

Unknown date

  
GLASSYMAN HOW NICE TO SEE YOU AGAIN oh yeah 0 stars ~Cson

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Guest

Unknown date

  
is very hard i mean very very hard to win try it

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Guest

Unknown date

  
LOL I'm the 14th reviewer (term used loosely) and Pinky's score is zero. After loading up this wad, I think the score is way too high! 0/5 -50

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Unknown date

  
0 stars. Nothing more to say.

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Guest

Unknown date

  
I think i will ruin the whole "zero start" thing for you and give this 5/5 stars just to be an ass. 5/5 stars!

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Unknown date

  
This was Insane :D. But it gets 0/5 because its unplayable and stupid in every way. -PC

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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