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dm2_rock.zip

   (4 reviews)
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About This File

This is just a little modification I made to the Doom title screen. I figured that the character was ASKING to have a guitar placed in his hands! Hope you like it!

I liked the original screen more than the DoomII screen so I just combined the two - but there are plans to do more...


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Unknown date

  
Unlike most PWADs from the '90s, this one has an appealing taste. That and the good sense of humor makes this mod pretty darn good. 4/5

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Unknown date

  
This is actually a very good idea, and done well in MSPaint fashion! 5 stars! (maybe WW could use this in his Music Is The Weapon mod)

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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