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noobs

   (28 reviews)
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3 Screenshots

About This File

I wanted to make a simple WAD with only one monster, the newbie dudes (noobs) It takes some time till you grab your first weapon, so it's all about pistol action and hopefully some challenging or fun gameplay. Yep, the soldier humans are the only monsters you will encounter here and it gets a bit harder than you think without armour at all. Later in the game you can grab some armour, few health and weapons. Just be patient and upon the noobs carefully.

Never underestimate stupid zombies in large masses :P

p.s. This is my last WAD for a long while I am into a lot of activities and recently I got a new job so it's not like the old days when I would do creative things in my PC for 10 hours. I even had to release this unfinished WAD so that I get rid of it and not have it in my mind. Needs more decoration and more ideas..


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Guest

Unknown date

  
Wow, it's actually quite fun. Nice to be able to mow them all down :D

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Guest

Unknown date

  
Excellent wad. Though, once you got the shotgun, you got too many weapons too fast. That, ruined it. 1 Zombieman has 20 health, 2-3 pistol hits. Now, as true as that is, it doesn't matter, there are so many zombiemen, that's why it works so damn well. 50/5

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Guest

Unknown date

  
Nice level with only one type of monster, also architecture is cool. - TomoAlien

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Guest

Unknown date

  
Very nice, it's quite a challenge starting out, but gets a lot easier once you get the chaingun. Lighting and shadowing is excellent too. 4/5

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Guest

Unknown date

  
Lighting and shadowing is excellent? Meh! The graphic details are awful and the gameplay isn't fun, because there is only one monster type filled in underdetailed rooms. 2/5

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Guest

Unknown date

  
Its quite good if you want to practice your pistol skills but the chaingun sort of ruins it

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Guest

Unknown date

  
This has to be like one of the worst maps I've ever seen. Just my opinion.

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Guest

Unknown date

  
I liked this all right. The zombieman is usually disregarded as being weak and useless so it's interesting to play a map where they're posing a real threat like this. As a map it's pretty mediocre but it revolves around a good idea. 3/5

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Guest

Unknown date

  
Not bad. Making a map with only zombieman was an interesting idea. I had fun playing it. There are a few bugs here and there, but otherwise a well-presented idea. Good job. 4/5

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Guest

Unknown date

  
Nicely put together. Challenging gameplay and a few cool little traps. 4/5 -r_rr

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Guest

Unknown date

  
I thought this was nice. noobs.wad, 2 words: Bad Ass. I loved it's design. I Thought it was pretty Tough. Like that area with all the doors, and crushers, i was expecting them to open up, and the zombiemen would rain impending doom apon me. LOL That was one of my favorite parts. The crushers helped a hell of a lot. 977 zombiemen, eh? Pretty cool. Bad ass. The designer used the zombieman effectivly. *****

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Guest

Unknown date

  
LOL play this if you like manly lead, although shotgun zombies do a better job of pumping you full of hot, manly, magnum buckshot! 4/5

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Guest

Unknown date

  
at first it was frustrating because of the lack of health pick-ups, but it turned out well at the end. 3/5

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Guest

Unknown date

  
...I only hate too many chips want to pickup. Sorry! :( 2/5 - playerlin

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Guest

Unknown date

  
one thing: newbs are not noobs. newbs are new guys, mostly nice guys, but noobs are complete retards-idiots-noobs

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Guest

Unknown date

  
It was pretty fun, almost died on a few parts but had a good time. I don't know why people say the details were awful, I thought it was okay, and the lighting was nice.

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Guest

Unknown date

  
That was pretty good! Though remarkably easy once the chaingun was picked up, the stage provided plenty of challenge to keep me entertained. It had enough zombies to pose a significant threat (despite their low HP, their hitscan attacks more than speak for themselves, especially when the player lacks armor), without becoming boring or redundant. 5 stars!

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Unknown date

  
This is dated July 2008. It's a concept level where you fight zombiemen - 1520 of the little bastards, who mob you and chip away your health. Design-wise it's a non-linear classic-style techbase, a bit spartan, some bugs. It gets easier as it goes along; the start is quite tricky, but the majority of the baddies are in a parking lot-type area with crushers and plenty of space. On the whole it takes the concept as far as it can go.

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Guest

Unknown date

  
Hmm, that one was pretty good. The crusher part saved a lot of job. I've actually never seen a map with over 1500 monsters of the same kind, especially not Zombiemans. It played well, and that's what matters. 4/5 - Moti

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Guest

Unknown date

  
A pretty decent level, interesting use of the Zombieman. I'll give it a 3/5.-Candle M

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Guest

Unknown date

  
Meh. ~Kamikaze

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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