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Eclipse

   (22 reviews)
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Guest

4 Screenshots

About This File

It's a nineteen map wad, 100% oldschool gameplay.


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Guest

Unknown date

  
An admirable exercise in good level design. Some areas are overpopulated, but the rest is good.

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Guest

Unknown date

  
Good old-style mapset. If you can get into it it's pretty easy to play large portions at once. Repetition may be an issue for some but I enjoyed it anyway. And I actually liked the later maps the best. Map07 and 09 were frustrating because thing placement needed lots of prior knowledge.

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Guest

Unknown date

  
nice Doom1 style map set! - 5/5 - Arch

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Guest

Unknown date

  
Some levels are worth 3/5 stars and some only 2/5. That is why I give 2,5/5... I'm not the old-school fan :-P ! Also: there are much better megawads out there...

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Guest

Unknown date

  
Unremarkable, really. Most of this could have been pulled off in vanilla. The only ZDoom features really used are MAPINFO and hi-res titlepics. The architecture is very boxy and uninspiring, and E1 had more detail than this. The gameplay is decent but really only average.

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Guest

Unknown date

  
^ An unremarkable fairly average review.

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Guest

Unknown date

  
Missing textures in map15 (behind the start door) and map19 (several places); major bugs in map17. Otherwise, quite nice, especially map01 to map06. :) 4/5

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Guest

Unknown date

  
Reviewer #1, your an arse! The author said it was 100% oldschool or can you not read? Deadwing, this is very good indeed. Some nice battles and plenty of in-fighting spots (I like watching them bash eachother :) if you feel the need to conserve what I though had too much ammo (played UV -fast). The levels flow well to. Nice work and well worth the download. 4.5/5

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Guest

Unknown date

  
When I played this mini TC, this did have that old school feel :P Nice set of maps. I will give this a 4/5!-Candle M

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Guest

Unknown date

  
Actually, this was pretty average. I haven't found any ZDoom features at all in this wad. The gameplay was'nt all perfect, but also not bad at all. Ehh, 3/5. - Moti

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Guest

Unknown date

  
the doom1 seting was refreshing but the levels were far too easy for me 2/5

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Guest

Unknown date

  
A cool oldschool maps at all. 4/5 - playerlin

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Guest

Unknown date

  
Not bad. Some of the maps are a bit bland, but it's supposed to be in the old-school-style so I'll forgive the author. 4/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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