Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The Detailed Cliche

   (15 reviews)
Sign in to follow this  

Guest

About This File

WARNING: THIS MAP IS A SEMI-JOKEWAD IT HAS NO GAMEPLAY VALUE AT ALL

This is my first released map, however iv known how to map for a while now. I could never finish a map properly, id spend so much time then id end up deleting it.

I wanted to try to make something on a smaller scale. Not a 1024 map, but something unique. I thought "what is the most common thing a newbie mapper does in there first map" a Large Square map with 100 BFGs 100 Invuls and 100 Cyberdemons with a few SS guys thrown in... I figured that i could do the very same, yet actually put some effort into making the map look half decent.

So the map was born, i used textures and sprites from a Blood themed project i was planning to do, but never got off the ground. I also used music from the pack of unused doom music tracks that John Romero released some time ago and a new sky from somewhere i cant remember.

Again, this does not offer any kind of gameplay value, but maybe someone will get a laugh out of though.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
The map is really really really short, but I thought it was nice. It looks pretty and I thought the gameplay was good - it can get dangerous if you don't finish off enough cybers before god mode runs out, because of the plants and pillars in the way, so it's not like there is no gameplay value at all. But, it's really short. Hope to see more from you.

Share this review


Link to review
Guest

Unknown date

  
The map is nice to look at, but because of the invulnerability thing it is black and white... The level is just too short and doesn't make fun to play, but at least it is not a square room, so 1,5/5.

Share this review


Link to review
Guest

Unknown date

  
Looks good, has great challenge. But not all that fun to play. The Nazi's are good. Level can be exited easily.

Share this review


Link to review
Guest

Unknown date

  
Let's see how many monsters you can kill before exiting. 95% in 29 seconds. A lotta fun! 4/5

Share this review


Link to review
Guest

Unknown date

  
Very cool, it's a race to kill cyberdemons before god mode runs out, lighting's ok and the architecture is very basic. 3/5

Share this review


Link to review
Guest

Unknown date

  
The Map itself looks nice. You should check out the map with nomonsters on. That way you can see how pretty the map really is. 5/5

Share this review


Link to review
Guest

Unknown date

  
Nice idea, cool detail. 4/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
With all due respect, I don't understand why people rate anything that is only somewhat fun, good or creative with 4 or more stars. Besides, this thing full of stuff taken from Blood and not converted too well to Doom's palette is not really that pretty.

Share this review


Link to review
Guest

Unknown date

  
Ya the Blood stuff does not convert well to the doom palette. That Blood-themed project is getting redone and will use PNG images instead so that they don't look like crap. I may redo this for shits and giggles after that with the better sprites, but this was never a serious attempt, so who knows. -X'tyfe

Share this review


Link to review
Guest

Unknown date

  
xD Loved it. Take your typical noob man, sprinkle some actual detail, and its half decent. I wont rate down gameplay as that was never intended, its just a semi joke wad. 5/5

Share this review


Link to review
Guest

Unknown date

  
This wad is a good wad for venting my angry! But it too short XD 4/5 - playerlin

Share this review


Link to review
Guest

Unknown date

  
Everyone obviously isn't getting the joke, probably because they think that making fun of massive amounts of detail by putting in massive amounts of detail IS ACTUALLY GOOD DETAIL. WHAT THE FUCK IS WRONG WITH THESE ZDOOMERS?

Share this review


Link to review
Guest

Unknown date

  
I liked it heh, nice and short! 4/5!-Candle M

Share this review


Link to review
Guest

Unknown date

  
I like it. 5/5 ~Joe Anderson

Share this review


Link to review
  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
×