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The Detailed Cliche

   (15 reviews)
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About This File

WARNING: THIS MAP IS A SEMI-JOKEWAD IT HAS NO GAMEPLAY VALUE AT ALL

This is my first released map, however iv known how to map for a while now. I could never finish a map properly, id spend so much time then id end up deleting it.

I wanted to try to make something on a smaller scale. Not a 1024 map, but something unique. I thought "what is the most common thing a newbie mapper does in there first map" a Large Square map with 100 BFGs 100 Invuls and 100 Cyberdemons with a few SS guys thrown in... I figured that i could do the very same, yet actually put some effort into making the map look half decent.

So the map was born, i used textures and sprites from a Blood themed project i was planning to do, but never got off the ground. I also used music from the pack of unused doom music tracks that John Romero released some time ago and a new sky from somewhere i cant remember.

Again, this does not offer any kind of gameplay value, but maybe someone will get a laugh out of though.


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Guest

Unknown date

  
The map is really really really short, but I thought it was nice. It looks pretty and I thought the gameplay was good - it can get dangerous if you don't finish off enough cybers before god mode runs out, because of the plants and pillars in the way, so it's not like there is no gameplay value at all. But, it's really short. Hope to see more from you.

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Unknown date

  
The map is nice to look at, but because of the invulnerability thing it is black and white... The level is just too short and doesn't make fun to play, but at least it is not a square room, so 1,5/5.

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Guest

Unknown date

  
Looks good, has great challenge. But not all that fun to play. The Nazi's are good. Level can be exited easily.

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Guest

Unknown date

  
Let's see how many monsters you can kill before exiting. 95% in 29 seconds. A lotta fun! 4/5

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Guest

Unknown date

  
Very cool, it's a race to kill cyberdemons before god mode runs out, lighting's ok and the architecture is very basic. 3/5

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Guest

Unknown date

  
The Map itself looks nice. You should check out the map with nomonsters on. That way you can see how pretty the map really is. 5/5

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Guest

Unknown date

  
Nice idea, cool detail. 4/5 - Optimus

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Guest

Unknown date

  
With all due respect, I don't understand why people rate anything that is only somewhat fun, good or creative with 4 or more stars. Besides, this thing full of stuff taken from Blood and not converted too well to Doom's palette is not really that pretty.

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Unknown date

  
Ya the Blood stuff does not convert well to the doom palette. That Blood-themed project is getting redone and will use PNG images instead so that they don't look like crap. I may redo this for shits and giggles after that with the better sprites, but this was never a serious attempt, so who knows. -X'tyfe

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Unknown date

  
xD Loved it. Take your typical noob man, sprinkle some actual detail, and its half decent. I wont rate down gameplay as that was never intended, its just a semi joke wad. 5/5

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Unknown date

  
This wad is a good wad for venting my angry! But it too short XD 4/5 - playerlin

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Guest

Unknown date

  
Everyone obviously isn't getting the joke, probably because they think that making fun of massive amounts of detail by putting in massive amounts of detail IS ACTUALLY GOOD DETAIL. WHAT THE FUCK IS WRONG WITH THESE ZDOOMERS?

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Unknown date

  
I liked it heh, nice and short! 4/5!-Candle M

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Unknown date

  
I like it. 5/5 ~Joe Anderson

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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