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Coils of the Twisted Tale

   (14 reviews)

Guest

13 Screenshots

About This File

This wad takes a look at a load of old crap I can't release, sees what it likes and uses it to its own ends. Its also a rollercoaster ride through an awful lot of different themes and areas. The scary part is, this is also a highly planned out wad. Not a sequel to Scars of the Wounded Prey. The aim here was to take the fun of those innocent years back in the 90s, and put them into a more modern wad. Jumping and Crouching required. This map works as 10 levels in one (hence 9 different music tracks (two used twice)) and has thrown realism out of the window so gameplay works like it's meant to. If ammo gets short, it might be worth not killing the monsters that don't have to be, or using alternative methods to kill them if available.


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Guest

Unknown date

  
Tedious. :/ 3/5

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Guest

Unknown date

  
3,5/5... I like the idea with the chapters and the gamefun is there too. Well done!

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Guest

Unknown date

  
really underrated, i think this map is just awesome

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Guest

Unknown date

  
Your project brings the old-school style to a different way of playing it...this megamap is awesome...not all the maps nowadays are like this. Excellent work... 5/5 - Morpheus

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Guest

Unknown date

  
This is a large level from July 2008, split into a series of themed zones. For the most part it looks like something from 1995; the source port features are spurious and add nothing to the gameplay (e.g. fog, the silly crouching). Gameplay relies on switch / trigger / monster quotas for progression. Far too many winding catwalks (sections 5 and 6 are almost the same); once you get the plasma gun you can run through most of the rest. Picks up at the end though.

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Guest

Unknown date

  
his project brings the old-school style to a different way of playing it / and its like "it's better than yours" / damn right, it's better than yours / i could teach you, but i have to charge

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Guest

Unknown date

  
simply epic 5/5

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Guest

Unknown date

  
I love it, really! I like how you put all that maps into one. The chapters, the music, the progression of the game... I can only say two bad things about it: the music of Chapter 5 does not suit, and in Chapters 9 and 10 the difficulty is sometimes crazy. But, overall, I give it a 5/5. Great work, man!

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Unknown date

  
That was fun to play. Really fun. I enjoyed every part of the map. Some secrets were pretty easy to find, but yet I didn't manage to find them all. Great work, keep it up. 5/5 -Moti

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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