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Tarakannik

   (35 reviews)
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mArt1And00m3r11339

· Edited by mArt1And00m3r11339

  

Don't waste your time playing this.

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Unknown date

  
^ The guy above me is a jerk. Just reduce the difficulty. It's very, very hard even on the easiest skill setting.

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Unknown date

  
Quantity over quality. This decision was not good. 1/5

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Unknown date

  
Ugh, this wad is pretty bad. Tried to play it through, but only got through 5 levels before getting overly frustrated and calling it quits. The levels are just way too hard, WTF is up with the super-fireball-spamm ing imp, and OH MY GOD the level designs are BAD!!! I'll give it 1 star because at least I liked the sky textures...

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Unknown date

  
i feel dirty after downloading this

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Unknown date

  
I played this wad second time and it is in fact very good. Insane difficulty, but on lowest dif. it is perfectly playable without cheats. It has plenty of nice original ideas. There are puzzles and traps, but if you think that you are dying randomly, you are wrong. There are hidden hints and each trap has nice solution. In short - this is not common ultrahard_and_stupid but ultrahard_and_smart.

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Unknown date

  
this wad sucks - heh man

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Unknown date

  
This wad is meant to be similar to wads like Drown in Blood or Invasion UAC, except this one is even more insane. This is fun in coop, awful in single player. Try it.

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Unknown date

  
Godawful. The terrible thing placement wouldn't be so intolerable if it weren't for the crap level design.

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Unknown date

  
this is way too boring.

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Unknown date

  
This one is very good. The new types of monsters are really original and fun. (And they exists together with common monsters, which I never saw elsewhere.) You must remember only two things: 1. If u are playing lowest difficulty, you are playing ultra-violence. 2. If you fall to lava/poison you are dead - there is no way out. Level design is plain, but works.

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Unknown date

  
An acquired taste, but it has some original ideas not seen in any other WADs. Not necessarily great but worth checking out.

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Unknown date

  
Wow, a full megawad, that's impressive! Unfortunately, the level design is annoying and tedious. I tried half a dozen levels and I instantly disliked each. Not one level had 'flow' in the traditional sense, the visuals were erratic... it's like a bad dream to play this.

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Unknown date

  
Oh man this mega wad was crazy, this didn't feel balanced well enough to play. 1/5.

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Unknown date

  
this is just awful from a pistol start most of these maps are unplayable, especially the level where getting the yellow key triggers a crushing ceiling that kills a voodoo doll, IE no way to win i hate to say it, but SLIGE maps are infinently superior in every way 0/5 hnsolo77

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Unknown date

  
Blaaaah. Most of the maps are unplayable indeed, alot of them even looked bad and were frustrating, Map04... HOLY SHIT AT ALL THE ARCHVILES. It could at least use some music, too. 0.5 points for the effort, but since I'm nice I'll round it to 1/5. Better luck next time. -Moti

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Downloaded and tried, MAN that's boring and stupidly hard. Hopefully the author will improve - alot!

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Unknown date

  
Playable with suprwep8.deh. Other than that mindless garbage... 32 levels worth. 0/5 VOMMMMMMMMMMMMMMITT!

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I realised all the levels are possible with degreelessness mode on and off... and yes, you still die with it turn on. ;) Its just hard... As for the voodoo doll stage, you must know how! it is possible! Personally I like this alot

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this map turns out to be rather fun n interesting with god mode and full ammo on. Sorta like some of the ideas put in... BUT!! This wad can be so much better. I know u can do a better job. 4 stars... Man... its so hard trying to find the way to the exit!

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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