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El Crepúsculo de los Idolos (Idols' twilight)

   (17 reviews)
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About This File

An abstract/experimental map. This was the au- thor's first completed Doom level. (Uploader's note).


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El Crapo de los Idolos.

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I am only giving this a one star because it seemed a bit rushed and felt a bit broken in places. It tried to be a map, but well...it wasn't really worth it. 1/5.

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Eh, at least this is kind of fun to play, at least till you complete it once. While perhaps you can't kill all the monsters (I prefer levels that you can max out) it did use them to effect in various places, providing some challenge. ~Chain Mail [2/5] (07/2008)

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This wad is an epic fail that somehow Ty Haldermann(sp?) allowed in the archives. -10/5

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awful 1/5

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It's no wonder the author (au-thor?) didn't upload this. Poo has found an all new meaning once again.

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I would have to say i didn't like it. And the author could do a better job with ammo (i use a shitload of ammo). The Firepower was a little much for map 1. I think the au- thor thing was a typo. How is it possible for this to have taken 15 days? I have seen worse (far worse than this) where i'd give it -1 or lower. Still, i have to give it a 1. There's one hell of a load of room for improvments.

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a incredible horrific party full of LSD mong-style map! WINNER!!! 0 stars 1+3=4

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Not that good. 2/5

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It's not so bad, but I hate "the Hell of mapping bugs".... :( 1/5 - playerlin

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This is worse than vomit.

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It's not that bad. I've seen plenty of poorer maps. In fact, it was pretty good for a first map in 2002. 2/5

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This is one of those "My first maps" that really should've stayed on the author's computer.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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