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uactomb

   (13 reviews)
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About This File

ok so this basicly a medium sized level,that should take you about 10 minutes to complete without dying,i was going to add another level but could'nt because of the thing limit,so enjoy!


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Guest

Unknown date

  
Another awful map. And what was the deal with the number of secret areas? Geez. Unplayable. 0/5!

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Guest

Unknown date

  
I'm actually giving this 2 stars because of how silly it is. Maybe it's not a joke WAD, but nonetheless it managed the same effect but without making the joke obvious. Besides, I had some fun in a few areas. The exit is quite reachable (I got there), although I doubt all the monsters are killable... I'll admit I won't bother to verify this. ~Chain Mail [2/5] (07/2008)

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Guest

Unknown date

  
I got lost and it was annoying to play, and it was uglier than satan.

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Guest

Unknown date

  
Misaligned textures, stuck monsters, HOM, doortracks aren't lower unpegged, etc. 0/5

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Guest

Unknown date

  
This map contains many unobvious doors, which can be annoying, and some secret areas which seem completely pointless to visit. Also, the contains many maze-like areas, and the detail that is there usually wasn't applied very well. Evidently, this is probably the author's first map. I hope to see him improve in the future, as there is plenty of room for improvement.

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Unknown date

  
Cool idea, bad done. Sorry.:( 1/5 - playerlin

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Guest

Unknown date

  
DO NOT WANT

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Guest

Unknown date

  
Well IMHO the beginning was okay like the room after the caged hallway but everything else..... Yuck.... Also its kinda annoying when you have to hunt for a secret door to find your way out... And the point that you have to kill some Hell knights and other baddies when you have only a poorly loaded shot gun and chaingun only makes the map even more frustrating..... 1/5

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Unknown date

  
This is dated October 1994... oh, hang on, it's modern. Could have fooled me. This is basically a late-1994 / early-1995 map, poorly-detailed, loads of texture errors, missing textures, pointless mazes, unpegged elevators (deep breath) uninteresting gameplay, empty rooms (deep breath) von Hautkopft of Ulm. And there's no structure, I just ended up wandering into the exit, with no feeling of having achieved anything.

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Unknown date

  
Death became my soul.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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