Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Unknown Project

   (27 reviews)
Sign in to follow this  

Guest

4 Screenshots

About This File

Two simple maps that are based on two old drawings I made over ten years ago, both maps are made to run on Doom95.Map02 can give you an few small hom's if you an stand still on the right place and look in the right direction.I didn't felt the need to fix that, since most players won't even notice them anyway.Gameplay is pretty hard but it has skill levels, so these maps should suit every type of player.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
Another worth DD wad. Both maps were immensely playable and although unintended, the colour tint change adding something extra anyway. -TRRobin.

Share this review


Link to review
Guest

Unknown date

  
good maps, but new playpal is frustrating. 4/5

Share this review


Link to review
Guest

Unknown date

  
Challenging. 5/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
>>The level design copies from Simplicity >>based on two old drawings I made over ten years ago what

Share this review


Link to review
Guest

Unknown date

  
Nice 4/5.

Share this review


Link to review
Guest

Unknown date

  
Both levels where done very well. Fun to play and interesting. Nice work. 4/5

Share this review


Link to review
Guest

Unknown date

  
Who gives a rat's ass? They look decent and play well. That's what matters. 4/5-d.d.koop

Share this review


Link to review
Guest

Unknown date

  
Nice map set! :D 4/5!-Candle M

Share this review


Link to review
Guest

Unknown date

  
Two awesome maps from Dutch Devil. 5/5

Share this review


Link to review
Guest

Unknown date

  
Great! I liked map02 the most. 4.5/5

Share this review


Link to review
Guest

Unknown date

  
The level design copies from Simplicity (and even uses the same fugly palette) and is meh but the gameplay is above average. Download if you're interested but its nothing special.

Share this review


Link to review
Guest

Unknown date

  
Good design and good gameplay but I do not like those green and blue colors. so it only gets a 4/5

Share this review


Link to review
Guest

Unknown date

  
Awesome as always! - Logan MTM

Share this review


Link to review
Guest

Unknown date

  
The palette wasn't supposed to be in this mapset, I forgot to take that ugly thing out.Its nothing special?? uh yes it is, I consider these to be my best maps.Gameplay above avarage yeah right.

Share this review


Link to review
Guest

Unknown date

  
imho these are two best of dd's maps, without superfluous detailing, but with right layouts and true and challenging gameplay. and that black pain (and in plr ass too) palette is quite fun ) *****

Share this review


Link to review
Guest

Unknown date

  
Lol author who can't take criticism and votes on his own work.

Share this review


Link to review
Guest

Unknown date

  
Absolutely amazing.

Share this review


Link to review
Guest

Unknown date

  
This is dated July 2008. I have quite a hard time believing that these 2 medium sized maps were made "over ten years ago"; the design and architecture, while nothing grand, is more than satisfactory even now. The gameplay provides a good challenge, and I enjoyed just about all of this. Definitely one you should get; don't let the lame title fool you!

Share this review


Link to review
Guest

Unknown date

  
awesome maps and I think it's radical that they were based on drawings from a decade ago. 5

Share this review


Link to review
Guest

Unknown date

  
The drawings that the maps were based on were made ten years ago, not the maps.

Share this review


Link to review
Guest

Unknown date

  
Excellent ! 'nuff said.

Share this review


Link to review
  • File Reviews

    • By P41R47 · Posted
      I actually used this files MORDETHfb97-dsf but its the same wad with lumps properly organized.    Simply... WOW!!!   Love it from start! I really like exploratory maps with clever puzzles and secrets and pretty good encounters. The maps are neat, detailed, have a really good atmosphere and great architecture. The resources are used in a way that one can't ignore; its just really organic and nothing standouts as unfitting. Perfect texture work, indeed. (Don't know why, but while playing it, Suspended in Dusk by Espi comes to my mind... maybe some of the texture usage remind me of that amazing work).
      The dehacked monsters are good and interesting alternatives.
      I love the fog effect and how it dissapeard when you are near and then appeard again when you look at it from afar. If this was the demo, and after seeing some juicy screenshots, i just can drool dreaming about this long awaited mapset finally being released.

      Thanks MORDETH for this demo, its something really inspiring.
      I doesn't care to wait another twenty years to finally play the complete version ;)
       
    • By aargh · Posted
      Slaughtermap for beginners. Simple but effective level design, impressive architecture, great lighting. Arch-viles are a bit overused.
      Played with Meatgrinder mod.
    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
×