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HOKUTO NO DOOM - Level designer resource kit

   (54 reviews)
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About This File

First adaptation ever of the "Hokuto No Ken" comic/TV animation in the DOOM engine. New textures, new items, new sprites, new weapons, new sounds, and new music. The project uses the most familiar "Hokuto No Ken" characters (also known as "Fist of the North Star" and "Ken il Guerriero") from TV episodes 1 to 22 (manga 1&2). (See end of file for detailed description).


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Walter confetti

  

Is not that bad as reviewers want to make think back in older times.

Sure, E1M1 / MAP01 midi is loud as shit and the sounds are a little annoying sometimes, but overall the graphic works on Kenshiro arms and legs and some texture work are pretty good looking, reminds me a little of Strife.

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Unknown date

  
Tried it, hate it. Because the graphics looks awful. 0/5

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Unknown date

  
I see nice graphics and all! I don't understand why peoples complain about the lack of maps. Maps don't make everything... Good job Iceman. 4 stars

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Unknown date

  
WOOT, luv it!

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Unknown date

  
New maps do make an huge difference imo, for me thats what makes any project interesting.This project could have been alot better if it had an set of new maps.I give it 3/5 stars because I am in an nice mood.

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Unknown date

  
What a load of hot air about nothing.

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Unknown date

  
this sucks. the end

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Unknown date

  
I don't care how long it took this "team" to make it, this still wasn't very impressive. If it had new maps, I'd rate this a little higher. As it is right now... 2/5

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Unknown date

  
This wad is already dead. 1/5

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Unknown date

  
^This comment alone deserves a 5. This wad, however, deserves a zero.

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Unknown date

  
I'd give this 2 stars but Iceman is a douche and overhyped this so 0

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Unknown date

  
It's a good mod and I don't really care maps at all......but I just disappoint about the useless advertising about the mod in Doomworld forum......due this happens now I only give 3/5, sorry. - playerlin

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Unknown date

  
It's a awesome game! Well done! Thanks a lot!

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Unknown date

  
This is from 2008? The quality is shitty and just plain annoying even if you don't know what this whole "anime" wapanese fad is. I expected something like this from back in the days when people first figured out how to replace graphics in doom. 0/5 P.S. Iceman, you suck.

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Unknown date

  
I can't believe Iceman actually thinks anybody is going to use this shit in any mod.

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Unknown date

  
Okay, I used to love Fist of the North Star as a kid. The graphics for this wad are pretty superb, and really do look like the show. They hype however was bullshit, so I will subtract one star for that. 4/5

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Unknown date

  
Meh. Could have been better. :| P.S Sorry about the scuffle, I was talking out of my ass and got waaaaaaaaaaaaaaaaaaa aaaaaaay carried away :( - heh man

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Unknown date

  
well.. this TC is built on an ancient doom engine, I wonder what all the fuss is abou- HOLY SHIT THIS IS AWESOME! I'M THE MOTHERFUCKING FIST OF THE NORTH STAR JESUS CHRIST! FUCK YES YOU ARE THE WORST TC EVER

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Unknown date

  
Lol um wtf was I just playing? This mod was like...ugh there is better mods out there.

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Unknown date

  
Ugh, this thing was made in 2008 and it's still on an ancient doom engine? I seriously question the logic on Iceman and co. when they worked on this pile of shit... with Iceman overhyping the fuck out of it, no less.

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Unknown date

  
Overhyped and has quite a few entries not seen in most source ports (STDISK, STCDROM, ENDOOM) or used as an actual replacement (An F_SKY1 replacement? Are you kidding me?). I also love the hilarious defenders coming here to people who vote this down, as I suspect they are of Ice's "team". 1/5 for a complete waste of time since he could have done for a bigger bang if it was done on something like the Source engine Half-Life 2 uses.

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Unknown date

  
As a Fist of the North Star fan, I can say that the graphics are spot on for what they're supposed to be. Some good talent here. However, this desperately needs some custom maps to go with it, maybe with some scripting to follow the storyline. 3/5 - CutmanMike

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  • File Reviews

    • By P41R47 · Posted
      I actually used this files MORDETHfb97-dsf but its the same wad with lumps properly organized.    Simply... WOW!!!   Love it from start! I really like exploratory maps with clever puzzles and secrets and pretty good encounters. The maps are neat, detailed, have a really good atmosphere and great architecture. The resources are used in a way that one can't ignore; its just really organic and nothing standouts as unfitting. Perfect texture work, indeed. (Don't know why, but while playing it, Suspended in Dusk by Espi comes to my mind... maybe some of the texture usage remind me of that amazing work).
      The dehacked monsters are good and interesting alternatives.
      I love the fog effect and how it dissapeard when you are near and then appeard again when you look at it from afar. If this was the demo, and after seeing some juicy screenshots, i just can drool dreaming about this long awaited mapset finally being released.

      Thanks MORDETH for this demo, its something really inspiring.
      I doesn't care to wait another twenty years to finally play the complete version ;)
       
    • By aargh · Posted
      Slaughtermap for beginners. Simple but effective level design, only arch-viles are a bit overused.
      Played with Meatgrinder mod.
    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
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