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HOKUTO NO DOOM - Level designer resource kit

   (54 reviews)
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About This File

First adaptation ever of the "Hokuto No Ken" comic/TV animation in the DOOM engine. New textures, new items, new sprites, new weapons, new sounds, and new music. The project uses the most familiar "Hokuto No Ken" characters (also known as "Fist of the North Star" and "Ken il Guerriero") from TV episodes 1 to 22 (manga 1&2). (See end of file for detailed description).


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Walter confetti

  

Is not that bad as reviewers want to make think back in older times.

Sure, E1M1 / MAP01 midi is loud as shit and the sounds are a little annoying sometimes, but overall the graphic works on Kenshiro arms and legs and some texture work are pretty good looking, reminds me a little of Strife.

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Unknown date

  
Tried it, hate it. Because the graphics looks awful. 0/5

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Unknown date

  
I see nice graphics and all! I don't understand why peoples complain about the lack of maps. Maps don't make everything... Good job Iceman. 4 stars

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Unknown date

  
WOOT, luv it!

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Unknown date

  
New maps do make an huge difference imo, for me thats what makes any project interesting.This project could have been alot better if it had an set of new maps.I give it 3/5 stars because I am in an nice mood.

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Unknown date

  
What a load of hot air about nothing.

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Unknown date

  
this sucks. the end

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Unknown date

  
I don't care how long it took this "team" to make it, this still wasn't very impressive. If it had new maps, I'd rate this a little higher. As it is right now... 2/5

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Unknown date

  
This wad is already dead. 1/5

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Unknown date

  
^This comment alone deserves a 5. This wad, however, deserves a zero.

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Unknown date

  
I'd give this 2 stars but Iceman is a douche and overhyped this so 0

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Unknown date

  
It's a good mod and I don't really care maps at all......but I just disappoint about the useless advertising about the mod in Doomworld forum......due this happens now I only give 3/5, sorry. - playerlin

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Unknown date

  
It's a awesome game! Well done! Thanks a lot!

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Unknown date

  
This is from 2008? The quality is shitty and just plain annoying even if you don't know what this whole "anime" wapanese fad is. I expected something like this from back in the days when people first figured out how to replace graphics in doom. 0/5 P.S. Iceman, you suck.

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Unknown date

  
I can't believe Iceman actually thinks anybody is going to use this shit in any mod.

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Unknown date

  
Okay, I used to love Fist of the North Star as a kid. The graphics for this wad are pretty superb, and really do look like the show. They hype however was bullshit, so I will subtract one star for that. 4/5

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Unknown date

  
Meh. Could have been better. :| P.S Sorry about the scuffle, I was talking out of my ass and got waaaaaaaaaaaaaaaaaaa aaaaaaay carried away :( - heh man

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Unknown date

  
well.. this TC is built on an ancient doom engine, I wonder what all the fuss is abou- HOLY SHIT THIS IS AWESOME! I'M THE MOTHERFUCKING FIST OF THE NORTH STAR JESUS CHRIST! FUCK YES YOU ARE THE WORST TC EVER

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Unknown date

  
Lol um wtf was I just playing? This mod was like...ugh there is better mods out there.

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Ugh, this thing was made in 2008 and it's still on an ancient doom engine? I seriously question the logic on Iceman and co. when they worked on this pile of shit... with Iceman overhyping the fuck out of it, no less.

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Unknown date

  
Overhyped and has quite a few entries not seen in most source ports (STDISK, STCDROM, ENDOOM) or used as an actual replacement (An F_SKY1 replacement? Are you kidding me?). I also love the hilarious defenders coming here to people who vote this down, as I suspect they are of Ice's "team". 1/5 for a complete waste of time since he could have done for a bigger bang if it was done on something like the Source engine Half-Life 2 uses.

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Unknown date

  
As a Fist of the North Star fan, I can say that the graphics are spot on for what they're supposed to be. Some good talent here. However, this desperately needs some custom maps to go with it, maybe with some scripting to follow the storyline. 3/5 - CutmanMike

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  • File Reviews

    • By Triloguy · Posted
      Great. Best Wad ever.
    • By aargh · Posted
      It misses that "something extra" that id maps had. Something that you remember those maps for. But maybe it's not fair to compare because the original always has the advantage of nostalgia.
    • By aargh · Posted
      Crude, simple, yet surprisingly inventive for 1994. There's a lot of switches and the layout is very non-linear and sometimes quite confusing. In one level I had to idclip to the exit because I had no idea how to get there otherwise. Overall, this was a nice nostalgic experience.
      Difficulty: easy. Mods: Project Brutality 3, UDV.
    • By phoo · Posted
      Short and sweet! Some interesting texture choices. I love the prevalence of the red brick texture that's often underused in other wads. The light decoration in the alleyway with the raised floor and use of mid textures was an interesting touch. I also thought the level exit was also unique and aesthetically appealing. As for gameplay, It's smooth and fun with good flow.
    • By P41R47 · Posted
      From the get go, one just notice the impressive mood that this mapset offers. And solely for that this leaves a watermark of how mood maps can be made. Some of the maps here are probably masterpieces of atmosphere and mood.
      This large episode map has a really good start, first maps its pretty much an introductory map, and map02 is the famous Doxylamine Moon. I'm really proud of myself as i solved the map puzzle without any help, but it doesn't offer much after that. But its an impressive effort by Lainos. The subsequent maps continue to be really good and moody. And map11: Seaport seems to be the properly end of the wad... but no, there are three more maps in the set.
      Map12, aside for the impressive architecture, its really annoying as it abuses the darkness, making it pretty difficult to navigate.
      Map13 made the same mistake, but its a little more easier to navigate and it comes to be somewhat fun. Map14 its a no exit map intended as the end of the mapset.   This set up makes me wonder if the Clan [B0S] intended map12 and map13 as just bonus maps. Don't know if there is answer to this (maybe @Wraith777 knows something).
        Returning to the review, the first six maps are glorious and i loved Doxylamine Moon for being soo different, and Lavatrazz a remake of TNT map07: Prison. The rest of the maps from ma07 to map11 are just big good maps.
      I didn't like much of map12 and map13 aside from the awe inspiring architecture they offer.
      And map14 is spooky and marvelous. Could be a really neat feature and not just and no exit end map.   All in all, i liked this mapset, much more in the first part than the second part (even when map07 starts with Serial Experiment's Lain theme song, a soundtrack i love soo much).
      I would really like to see the story of Sacrament properly developed. Maybe someday...
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