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HOKUTO NO DOOM - Level designer resource kit

   (54 reviews)
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About This File

First adaptation ever of the "Hokuto No Ken" comic/TV animation in the DOOM engine. New textures, new items, new sprites, new weapons, new sounds, and new music. The project uses the most familiar "Hokuto No Ken" characters (also known as "Fist of the North Star" and "Ken il Guerriero") from TV episodes 1 to 22 (manga 1&2). (See end of file for detailed description).


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Walter confetti

  

Is not that bad as reviewers want to make think back in older times.

Sure, E1M1 / MAP01 midi is loud as shit and the sounds are a little annoying sometimes, but overall the graphic works on Kenshiro arms and legs and some texture work are pretty good looking, reminds me a little of Strife.

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Guest

Unknown date

  
Tried it, hate it. Because the graphics looks awful. 0/5

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Unknown date

  
I see nice graphics and all! I don't understand why peoples complain about the lack of maps. Maps don't make everything... Good job Iceman. 4 stars

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Unknown date

  
WOOT, luv it!

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Unknown date

  
New maps do make an huge difference imo, for me thats what makes any project interesting.This project could have been alot better if it had an set of new maps.I give it 3/5 stars because I am in an nice mood.

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Unknown date

  
What a load of hot air about nothing.

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Unknown date

  
this sucks. the end

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Guest

Unknown date

  
I don't care how long it took this "team" to make it, this still wasn't very impressive. If it had new maps, I'd rate this a little higher. As it is right now... 2/5

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Unknown date

  
This wad is already dead. 1/5

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Unknown date

  
^This comment alone deserves a 5. This wad, however, deserves a zero.

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Unknown date

  
I'd give this 2 stars but Iceman is a douche and overhyped this so 0

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Unknown date

  
It's a good mod and I don't really care maps at all......but I just disappoint about the useless advertising about the mod in Doomworld forum......due this happens now I only give 3/5, sorry. - playerlin

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Unknown date

  
It's a awesome game! Well done! Thanks a lot!

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Unknown date

  
This is from 2008? The quality is shitty and just plain annoying even if you don't know what this whole "anime" wapanese fad is. I expected something like this from back in the days when people first figured out how to replace graphics in doom. 0/5 P.S. Iceman, you suck.

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Unknown date

  
I can't believe Iceman actually thinks anybody is going to use this shit in any mod.

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Unknown date

  
Okay, I used to love Fist of the North Star as a kid. The graphics for this wad are pretty superb, and really do look like the show. They hype however was bullshit, so I will subtract one star for that. 4/5

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Unknown date

  
Meh. Could have been better. :| P.S Sorry about the scuffle, I was talking out of my ass and got waaaaaaaaaaaaaaaaaaa aaaaaaay carried away :( - heh man

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Unknown date

  
well.. this TC is built on an ancient doom engine, I wonder what all the fuss is abou- HOLY SHIT THIS IS AWESOME! I'M THE MOTHERFUCKING FIST OF THE NORTH STAR JESUS CHRIST! FUCK YES YOU ARE THE WORST TC EVER

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Unknown date

  
Lol um wtf was I just playing? This mod was like...ugh there is better mods out there.

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Unknown date

  
Ugh, this thing was made in 2008 and it's still on an ancient doom engine? I seriously question the logic on Iceman and co. when they worked on this pile of shit... with Iceman overhyping the fuck out of it, no less.

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Unknown date

  
Overhyped and has quite a few entries not seen in most source ports (STDISK, STCDROM, ENDOOM) or used as an actual replacement (An F_SKY1 replacement? Are you kidding me?). I also love the hilarious defenders coming here to people who vote this down, as I suspect they are of Ice's "team". 1/5 for a complete waste of time since he could have done for a bigger bang if it was done on something like the Source engine Half-Life 2 uses.

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Unknown date

  
As a Fist of the North Star fan, I can say that the graphics are spot on for what they're supposed to be. Some good talent here. However, this desperately needs some custom maps to go with it, maybe with some scripting to follow the storyline. 3/5 - CutmanMike

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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