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The Way of Illumination

   (9 reviews)
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Large single level with many different dimensions. I won't give anything away, except that it takes a while to beat, but keep trying.


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Memfis

  
I liked it. Even though mapping was quite newbieish, the "many different dimensions" theme kept me entertained and the action was satisfying too. In prboom-plus there are some floating items and zero-tagged lifts (non-gamebreaking).

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Unknown date

  
^ The Swastika has been used for thousands of years, as early as the Stone-age. Just because the dirty, stinking, cowardly, scum-bag nazi's adopted it does not make it illegal. As for the wad, fairly enjoyable. Some poorly done areas, but overall not bad at all. 3/5

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Unknown date

  
Very good for a noob level. 3 stars for you! You improve yourself with every wad. So, keep on creating!

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Unknown date

  
Hey, I really like this. It's the minimalistic stages I like. Minimalistic in the good sense of it, easy to play, yet inside the minimalism some inspiring architectures and places. Seriously. And the beginning was atmospheric for me, like you are in a dark abandoned house and a portal opens into an alien world. 4/5 - Optimus

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Unknown date

  
"Just because the dirty, stinking, cowardly, scum-bag nazi's adopted it does not make it illegal" - it does in Germany, where they have strict laws against showing it. This is one of the reasons why the symbol was taken out of E1M4 of the first Doom, and why the German release of Doom II does not include the Wolfenstein level or its textures. Hence the quip about downloading it from the German mirror.

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Unknown date

  
Sieg Heil

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Unknown date

  
I thought this map was a bit average for me. The ammo and health was well balanced. I am giving this a 3/5.-Candle M

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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