Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Help!

   (5 reviews)
Sign in to follow this  

Guest

About This File

Hack and slack quicky... in an E1M1, E1M2 and E1M3 levels replacement. Mainly a single player pwad. ....more to come!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

geo

· Edited by geo

  

One of the more playable level packs from 1995. The textures are imperfect, there's a bit too much darkness in hallways than I like, but there's a good balance of health, ammo and armor vs enemies. It lacks things like door tracks, wall details and key card lights on doorways, but makes up for it in its concepts, playability and rough charm. Rough charm like the switches are placed far too high off the ground.

The first level feels like someone's first level with basic design, transporters, ugly rooms and hidden doors that are mandatory, but they get better with more ideas from there. The second level is built around square rooms joined by dark corridors. Nothing to get lost in, simple and flowed well. The third level starts outside with full access around a complex before going in. It also does a few good things with platforms that are either innovative or slow.

 

If I could give it a 3.75 I would. C+

Share this review


Link to review
Guest

  
Enthusiastic 1995 mapset. Primitive, but at those times this small adventure did give some fun playing it, so small 3*.

Share this review


Link to review
Guest

  
I liked it.

Share this review


Link to review
Guest

  
This WAD is pretty good, better than the other person said that's for Shure.

Share this review


Link to review
Guest

Unknown date

  
Three levels dated March 1995. E1M1 is an ugly mess that irritated me; it has a dearth of shotgun ammo but lots of demons and lost souls. E1M2 has the same problem, you have to run past most of the baddies, and in fact the level only entertaining if you do. Both levels are formless dungeons. E1M3 is an angular castle, with more ammo, but only 54 baddies. It ends with a tedious set of lifts that take too long to move, and a boring quasi-puzzle exit.

Share this review


Link to review
  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
×