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Sin City 3

   (24 reviews)
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3 Screenshots

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"It's been centuries.. Upon hearing the news of the next invasion, our people fled the planet, far into the reaches of our galaxy.. They listened to the distress calls fade into a sea of white noise from afar. The survival of the species was indeed their number one priority, but anyone who had lost their families had but one thing on their minds; Revenge. We've reformed our military forces and attacked the surface of our now alien planet. The battle continues on. As our forces take back the land that was stolen from us, we find relics of the last known survivors of Earth. A body of an un- known soldier has been recovered with something of interest.. a video, recorded in desperation, that we would someday find it. These are our findings.."


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Guest

Unknown date

  
Nice

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Guest

Unknown date

  
Hmm! A lot of effort has been put in this map, and it came out greatly. I loved how it felt like a horror movie all along. Excellent job! 5/5 -Moti

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Guest

Unknown date

  
Good, good, but the text at the beginning is annoying, really! 4/5

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Guest

Unknown date

  
Too easy. The sound Resident Evil style is good, and good graphics, but bad gameplay and difficulty. 3/5

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Guest

Unknown date

  
My new idol! Best GD level I've played in a loooooong time. Keep 'em comin' please!

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Guest

Unknown date

  
Superb!

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Guest

Unknown date

  
Nice map. One minor thing, you can jump from sector 305 down to sector 447, then jump to sector 448, then fall down into sector 449 and get stuck.

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Guest

Unknown date

  
That was a pretty cool map. Interesting map design and excellent choice of music.

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Guest

Unknown date

  
Very good job! Playing this map was like being inside a terror movie. It´s atmosferic and nicely detailed. I would give it 6 stars, but as I don´t like switches that open doors in the other side of the map, 5 stars for you.

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Guest

Unknown date

  
Great Map! The music and gameplay were awesome. Hell, I even liked the story. 5/5

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Guest

Unknown date

  
A lot of time and effort went into this excellent map. Loads of detail and some pretty good fights to boot. My only gripe is the unskipable intro, although it is short so only a little gripe. Other than a few sounds, I don't see the Sin City connection. Oh well, still a 5/5 wad.

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Guest

Unknown date

  
A must see. 5 stars.

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Guest

Unknown date

  
I loved it! 5 stars from P.C

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Guest

Unknown date

  
Oh what, there was only one map?? 0/5 because I want more maps. But I'll give it five out of five to be GENEROUS.

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Guest

Unknown date

  
Its not a bad map, interesting use of the Resident Evil sounds, but I felt like they didn't belong in DooM, but that is just me. Good job though! 4/5!-Candle M

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Unknown date

  
Nice job. Keep the good work.

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Guest

Unknown date

  
Silly wad. Really ridiculous, I finished it on UV without saving. It looked like "I am too young to die" lmao. 0/5.

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Guest

Unknown date

  
5 stars. Only thing that dissapointed me was that there were actually less special effects compared to id=11846, which IMO should be rated just as high as this. But this does contain more atmosphere by far, much due to the music. And it's also just as much fun to play, with a shorter cutscene this time. I wonder why these maps never have a real "boss" fight though. I think it's time Ed puts that Cyber/Spider Mastermind or at least some Barons at the end of a map. 5/5 anyways.

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Unknown date

  
very good looking map, but new sounds is misplaced /5-1=4

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  • File Reviews

    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
    • By aargh · Posted
      Pros: Straightforward, lot of action, no button madness. Plays smooth. Classic Doom feeling.
      Cons: Lots of invisible lines blocking monsters. Lots of hitscanners and not enough health packs.
    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
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