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Navala

   (23 reviews)
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6 Screenshots

About This File

TGRCP1 has 5 maps, with new features, and easier to setup from either Offline gameplay to Online gameplay!

Version 1.00: 20 April. 2007 Original release

Version 1.75: 2 Augest. 2008 Rewritten the whole ACS Trays Fixed alot of Bugs Fixed Runtime issues Small changes in the maps Added the "SVS" feature Updated "RPC"

Version 1.76: 15 June. 2009 Fixed a compatiablity issue on Skulltag 97e! Wall cameras are not so distorted! Fixed the platform height issue, on map five.

Version 1.77: 17 June. 2009 Skulltag Monsters no longer fight with the same type. Fixed the Map Rotation sequence for Online users.

Unversioned Updates: 23 November. 2012 Expunged a superfluous lump Created a new WADINFO Changed version scheme 1.77 -> 1.03

Version 1.04: 25 November. 2012 Ported the project to ZDoom! Resources used from: * Monsters SkullTag\Zandronum * Weapons Realm667 Resources * Spheres Realm667 Resources Sadly, not everything was ported over: Runes, and some armor and health bonuses. Converted images to PNG format. Minor revision on the ClusterDef message.


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Guest

Unknown date

  
utter shit

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Guest

Unknown date

  
This was horrible. Also the worst icon of sin ever.

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Unknown date

  
Yeah, not bad all in all. 3,5 stars for you!

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Unknown date

  
some gimmicks saved this one to get 3/5

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Unknown date

  
omg beautyful - 3/5 Daimon

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Unknown date

  
the levels are ok 3/5

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Unknown date

  
There is not a simple way to say how much this sucks, but open the WAD in XWE and take a look at the custom lump markers and the DEHACKED lump, for a start. The authors must suffer from some severe form of megalomania or think they're some uber-1337 hackers of some sort recreating DOOM II from the ground up, there's no other explanation.

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