Advanced engine needed : No
Primary purpose : Deathmatch
Title : Forward Deathmatch
Filename : 4wrddeth.zip, 4wrddeth.wad
Author : Jim Brannen
Email Address : firstname.lastname@example.org
Misc. Author Info : Teenager.
Other Files By Author : None out so far.
Description : A deathmatch level based on some houses on my
street. In one of the basements is Stargate Command from the Sci-fi show "SG-1".
Additional Credits to : My friend James for giving my the idea.
* What is included *
New levels : Map01 only.
Sounds : No
Music : No
Graphics : Yes, some textures.
Dehacked/BEX Patch : Not that I know of. Email me if you find there is.
Demos : No
Other : No
Other files required : None
* Play Information *
Game : DOOM2
Map # : Map01 only.
Single Player : Player starts only
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : Designed for
Other game styles : No
Difficulty Settings : Not implemented (hence a deathmatch level)
* Construction *
Base : Modified from another level I'm still making, "forward". (Which is new from scratch)
Build Time :
Editor(s) used : Windeu 32, Doom Builder, Wintex, BSP
Known Bugs : None
May Not Run With : Maybe the older engines such as Boom
Tested With : Legacy, Zdoom, Zdaemon
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
FTP: ftp://archives.3dgamers.com/pub/idgames/ and mirrors