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Dr. X's base

   (8 reviews)
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About This File

The Dr. X has a secret base in a X-shaped mountain. You are a special agent that must trap him and give him what he deserves.


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Guest

Unknown date

  
This map definitely feels older than it is: decoration is minimal, textures are misaligned, and the layout is mostly an odd (and irritating) combination of awkward open spaces and tight mazes (unfortunately, I hate mazes.) The level gets somewhat more interesting at the end, but not enough to make the entire experience that enjoyable. 2.5/5

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Unknown date

  
^^^ "No an what is; er" This is a hanidcapped fucker. Just say: this level is good or bad. I think it is below average. So, 2/5, but it is not that bad.

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Unknown date

  
Some god ideas here, but also some irritating details and frustrating puzzles. --- 3/5

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Unknown date

  
Way too confusing, not enough ammo or health. Avoid.

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Unknown date

  
No an what is; er

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Unknown date

  
Worst wad of the month.

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Unknown date

  
This is dated February 2000. It's a techbase with lots of baddies, but the design is rough, and there are too many narrow catwalks over lava/slime. The gameplay is tricky in an irritating way, e.g. the baron of hell / blood maze. The final seequence, set on an ice floe, feels like a separate and slightly superior level, but it's too simple to outweight the rest of it.

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  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
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