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D-Day invasion

   (25 reviews)
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3 Screenshots

About This File

Fight the initial D-Day invasions as the Germans on map 1 and fight on an American battleship on the second mission.


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Guest

Unknown date

  
Why was this even made for that matter?

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Guest

Unknown date

  
Seriously Underrated!

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Guest

Unknown date

  
Seriously terrible. Why did he even bother releasing this garbage?

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Guest

Unknown date

  
This was absolutley pathetic and dreadful resembling something that a 10 year old girl would make. Avoid at all costs! 0 Stars -P.C

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Guest

Unknown date

  
Best depiction of D-Day since Saving Private Ryan...dare I say it, this may be even better. It felt as if I was storming the beaches myself, against a horde of Nazis skillfully represented as a bunch of demons on a vague ship-looking thing. The sheer beauty and brilliance of it caused me to vomit.

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Guest

Unknown date

  
If you want a D-Day map, go to http://www.doomworld .com/idgames/index.p hp?id=14095. Do not download this garbage. 0/5

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Guest

Unknown date

  
This wad should've went into the recycle bin, not here. 0 stars

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Guest

Unknown date

  
shit map 0/5

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Guest

Unknown date

  
Was not error checked. And where are the Nazis ? Don't bother to download this pile of junk. MINUS 5 out of 5.

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Guest

Unknown date

  
I don't know if this was designed for jumping or if that step-that's-too-hig h is a trap or a mistake. Anyhow, the map is at least playable either way.

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Guest

Unknown date

  
Holy shit... 1/5

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Guest

Unknown date

  
Misaligned textures, cyberdemon and powerful weapons on MAP01 and and stupid ideas(Lift that you must use is mixing with walls and it's too small). Study Doom and Doom 2 levels and learn about good design from them. -TomoAlien

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Guest

Unknown date

  
D-Day squashed down into 56KB. Map01 is so unlike Saving Private Ryan that it's comical. There are a few baddies, and you can just run to the exit switch and flick it in about fifteen seconds. There are some weapons that you can only get to by jumping. Map02 is a battleship designed by a backwards child. I fell off the side and ended up wandering around in the sea. The exit is obtuse, and if you know where the switch is you can finish the level in almost no time.

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Unknown date

  
Best depiction of D-Day since Saving Private Ryan...dare I say it, this may be even better. It felt as if I was storming the beaches myself, against a horde of Nazis skillfully represented as a bunch of demons on a vaguely ship-looking thing. The sheer beauty and brilliance of it caused me to vomit, therefore 0/5

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Unknown date

  
The idea is nice, you just need to work on building the level. The design isnt actually that bad either, just need a lot of work. 2/5 -r_rr

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Guest

Unknown date

  
Oh god, why did he even try? I mean, what the hell? Doom and Doom 2 were better in design, hell, Final Doom was far better, look at them next time and try to get some fucking advice from one of the people who made those, or better yet, don't let it leave your computer, hell with that, don't even try. Fuckin wrong. 0/5

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Unknown date

  
I hope never to subject myself to anything as torturous as this is ever again. What possibly could have made you think this is playable? 0/5 for no obvious effort.

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Unknown date

  
I now feel better about myself.

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  • File Reviews

    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
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