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Thunderpeak

   (111 reviews)
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These are my two maps "Thunderpeak powerplant" and "Termination"


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NuMetalManiak

  

those who are aware of ZPack know that the most amazing levels in the megawad come straight from Vader, which include the two maps here along with Blackrock (which sadly wasn't a standalone release). Thunderpeak nails the grim atmosphere, a derelict powerplant with demons running in the dark, and while the place seems quite complex, in reality things aren't entirely so bad. the place is designed well, there's vents to crawl through and enemies to take down in each area. progression is decent enough as well. the second level has an appropriate boss fight, but the prelude before it works alright as well. it's not actually that tough, but it's sure a memorable experience, and this being a standalone release makes it much better than just IDCLEVing to this mapslot in ZPack. not that all of ZPack sans Vader is bad though. this is just the best of the bunch.

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JudgeDeadd

  

Two very cool maps which use ZDoom features extensively, yet purposefully. The difficulty level is fairly easy, but never overly so.

 

In many other ZDoom mods, the advanced port features feel like a gimmick to spice up otherwise poor levels. Thunderpeak is different. Here the slopes, scripts, custom monsters and so on are used very well and enhance the overall experience. Recommended.

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YouAreTheDemons

  
Incredible map, shows that the IDtech 1 engine is just as capable of both jaw-dropping visuals and stellar game-play as modern engines.

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cs99cjb

  
"What do you mean 'They cut the power'? They're animals!" Vast and extravagantly detailed, with a nice mixture of weather and technology effects, indoor and outdoor environments. Cool secrets. Just don't be a numpty and forget to jump and crouch like I did. I don't usually like new monsters, but here they add zest to a tired game. Gameplay-wise, rather too many barons for my taste. Barrels are more often a danger than a boon. Check it out.

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Guest

Unknown date

  
Cool map!-Candle M

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Guest

Unknown date

  
this is one of my favorite levels of all time!

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Guest

Unknown date

  
These levels are amazing! The levels are beautiful they have realitic and amazing detail. The atmoshere is fantasitc scary, but fun. 5/5 Work Of Art. -arch129

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Guest

Unknown date

  
What the hell happened to the rest of the votes? Anyway 5/5

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Guest

Unknown date

  
Visually this level is outstanding and there's no question that 5/5 is in order for that. Unfortunately the most important aspect is the gameplay, and this WAD offers uninteresting gameplay at best. There's no sneaky ambushes, no interesting battles and everything is just flat, flat, flat - your enemies always appear on the same level as yourself. 2/5

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Guest

Unknown date

  
Epic win.

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Guest

Unknown date

  
My only complaint was the final boss was really boring. Just rocket/plasma him from a distance. There was no other way either, because he rips you apart in seconds with a chaingun if you get close. Still 5/5 though - Deathman101

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Guest

Unknown date

  
Auferstehung is superior

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Guest

Unknown date

  
The atmosphere is very great here. There is enough detail and some monsters to kill. All in all very good! 5/5

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Guest

Unknown date

  
Ugh Vader I can't believe you caved in and released these separately. The maps are good, but there's plenty in ZPack too so you may as well download that.

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Guest

Unknown date

  
Some of the best looking and best playing maps for Zdoom out there. Absolutely beautiful, though at times I noticed slowdown, especially outside. However, it wasn't enough to affect my playing, so no stars off for that. Also, as said above, download Zpack if you liked these. Not all of the maps in there are such gems, but there's a lot of good ones. 5/5

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Guest

Unknown date

  
Very good maps, great gameplay. High emphasis on exploration. 4.5 / 5

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Guest

Unknown date

  
It's not often that you say WOW before you even move in a DOOM level. This is one of those time! WOW! Absolutely awesome. 5/5

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Guest

Unknown date

  
Some of the best maps I've ever played. The architecture is absolutely incredible. To the second reviewer, by "plenty in ZPack too" I'm guessing you're referring to Vader's other two maps from it.

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Guest

Unknown date

  
Fuck yes, I'm glad Vader released this separate so people don't have to wade through all the crap in ZPack to get to it. 5

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Guest

Unknown date

  
Looks great, but it feels a bit stale and boring. 3 stars

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Guest

Unknown date

  
Quite a journey! 5/5

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Guest

Unknown date

  
Wow, the first wad I've seen where every single comment is positive. Seems like a winner to me. 5/5

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Guest

Unknown date

  
Yeah, Björn, finally you've released them separately. Now i can enjoy them without beating 7 ZPack maps... :). These maps are excellent from both architecture and gameplay, though they make my framerate going down...:( But still excellent. 5/5. Morpheus

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Guest

Unknown date

  
Definitely one of the best!

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Guest

Unknown date

  
This map is undeniably awesome, so 5/5. However, I didn't think ZPack was bad at all and in fact, it is currently rated at 4/5 on /idgames. So I don't really see why so many people are just thrilled this got released separately. After all, an overall rating of 4/5 (as in ZPack) means by definition that the overall consensus for the wad in the community is quite good. And a number of the comments beneath "Reviews:" for ZPack are positive. So I don't see where all this bashing ZPack is coming from.

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  • File Reviews

    • By elend · Posted
      Awesome small map set focusing on tiny corridors and exploring huge interconnected maps. I really, really enjoyed traversing the different maps and although they are very, very crammed and chock full of nooks and crannies, I rarely got really lost. Sure, once I got a key, I had to find that specific red / blue / yellow door again, but as with any exploration focused games, it is best to remember where important locations are in a map.   What really amazed me was the look of the maps. This is the perfect amount of vanilla detail, imho. Every room looks detailed without being too crammy or confusing. All maps have a very concise look and clear sight lines, which makes navigation really easy and overally just fun. Monster placement also makes good use of all the crammed corridors, the windows, the corners, etc. by placing monsters in a way, that they more often than not surprise you from behind a corner. It's best to slowly and methodically proceed through those bases and take your time. This is not run and gun Doom.   Absolutely gorgeous in all aspects, amazing works.
    • By P41R47 · Posted
      I struggle to replay this one for a long time. I didn't remember much of this so its was like a first time. Strain is a different beast to anything from the same time. It uses dehacked to great extents adding new enemies and changing the behaviour of some of the weapons.
      Well, first episode is pretty solid, with neat maps and really awesome ideas as the authors of the wad start to unfold their dehacked trickery all around. Second episode its not that good, with some cryptic maps with not so clear progression, but well overall.
      Third episode has some maps like the second, but they are a little more fleshed out and with a lot better visuals also. The end map was somewhat anticlimatic, but anyway, a really great experience through and through.

      Now what i don't liked much is that most ports have to use the Strain Fix to properly been able to play this mapset, and the authors of that fix, don't know why, changed the sky textures of the different episodes.
      Its nothing really bad, but well, it strange that they didn't respected the authors original choice.

      Dystopya 3 maps really stands out from the mapset, or maybe i remember them more as i have fresh memories from a recent replay.   The mood of the megawad is greatly achieved through the use of neat textures and map tricks. I really miss that there are no fake 3D bridges anywhere in the megawad, and i really love them when they are given good use.   The story of is somewhat mixed bag: theres a new invasion, you are the only marine that survived to the Invasion of earth, and they government made some experiments with you. Now you are a bloodthirsty machine that only wants the destruction of the invaders.
      The text screens during game are strange, with a snarky humor and poking fun of some common tropes. Not bad, but i would prefer something more serious as the megawad has really cool details everywhere, like revisiting zones and fully developed reactor areas, etc. making the storytelling side of the maps really awesome to follow. But again, some maps has poor progression hindering the experience a little.   Anyway, this is something that needs to be played and replayed, just to see those dehacked tricks and for theose awesome good maps. I had better memories of this than what i actually play, so i was expecting something more and better, but thats my problem, the megawad is amazing as it is.
    • By vdgg · Posted
      This mapper did create good stuff, pazuzu, diabolos and odyssey. This is way, way below these WADs. I am the first reviewer to mention massive (but massive) HOMs on MAP10! 2 stars for: - awesome grey blocks area in motion in the middle of MAP08 - some occasional decent moments, I guess MAP03 is fine, MAP04 is okayish. - visually it is not bad for 1996. But come on. One motif is: "press switch A to lower a lift, press switch B that opens a door somewhere far, but press it a bit later, just to get in time to the lift, not too early as the door will shut". After that door you often have a wall of monsters, so sometimes you retreat and repeat. This motif is used over and over and over again. You also experience cramped mazy hallways quite a lot and lots of damaging floors. Some of these damaging floors are used for extra spice during combat, but most of them are there to make you think faster about the puzzle solution :) It is not easy for me to pick the worst map, MAP05, 07 and 09 set the bar quite high. And it is me who is writing this, I enjoy cleim20, odessas, some cryptic stuff, but I just can't stand >80% of this creation.
    • By chlef · Posted
      Not the prettiest maps, but very nice to play. Old school goodness.  
    • By chlef · Posted
      Yeah, this is what Doom is supposed to be. Basic and enjoyable, no gimmicks or stupid sound/graphic mods. Just pure Doom. This is a keeper.
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