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Equinoxio

   (11 reviews)
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4 Screenshots

About This File

(uploader's note: approximate translation of a quite bizarre spanish): Is a very strange map, the ambientation is very strange because it seems a canyon with some vegetation, and in this map appears a sort of evil castle guarded with a big wall. Another thing, when you're in the labyrinthic mines, follow the candles until reaching the switch.


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Unknown date

  
This is dated May 2006. You fight - or dodge past - 241 baddies in a series of outdoorsy canyons with some caverns and battlements. It's a nice size, big but not baffling, but there's a lengthy maze that's a pain to navigate. You get a mass of plasma ammo against generally weak baddies, although there are lots of them, so it never gets boring. Tonnes of health too. It's atmospheric and the detailing is classic Doom II.

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Good and very playable. Although nothing special. --- 3/5

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Unknown date

  
It's not the best map, but it's far from the worst. 3/5

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Unknown date

  
I love the setting here a lot. Big areas in canyons with wooden walls where if you climb up somewhere you can see from the other side. It played well. 5/5 - Optimus

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The level looks great, but there seems to be no difference between "Ultra Violence" and "Hurt Me Plenty"... Also: it was a bit too dark for my taste, but well it is an a-ok level, so 3/5!

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The map's of Cabro's Tournament are "Classical Doom Maps" only with the special features of Doom2. I like Equinoxio, but for me is very dark and opressive... 4/5

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Nice medium-sized map with good detail. Easy to complete if you can find the way to escape first area. I played with IDMUS27. But why advanced engine needed? I havent noticed any zdoom features. 3/5

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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