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Equinoxio

   (11 reviews)
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4 Screenshots

About This File

(uploader's note: approximate translation of a quite bizarre spanish): Is a very strange map, the ambientation is very strange because it seems a canyon with some vegetation, and in this map appears a sort of evil castle guarded with a big wall. Another thing, when you're in the labyrinthic mines, follow the candles until reaching the switch.


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Unknown date

  
This is dated May 2006. You fight - or dodge past - 241 baddies in a series of outdoorsy canyons with some caverns and battlements. It's a nice size, big but not baffling, but there's a lengthy maze that's a pain to navigate. You get a mass of plasma ammo against generally weak baddies, although there are lots of them, so it never gets boring. Tonnes of health too. It's atmospheric and the detailing is classic Doom II.

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Unknown date

  
Good and very playable. Although nothing special. --- 3/5

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Unknown date

  
It's not the best map, but it's far from the worst. 3/5

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Unknown date

  
I love the setting here a lot. Big areas in canyons with wooden walls where if you climb up somewhere you can see from the other side. It played well. 5/5 - Optimus

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Unknown date

  
The level looks great, but there seems to be no difference between "Ultra Violence" and "Hurt Me Plenty"... Also: it was a bit too dark for my taste, but well it is an a-ok level, so 3/5!

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Unknown date

  
The map's of Cabro's Tournament are "Classical Doom Maps" only with the special features of Doom2. I like Equinoxio, but for me is very dark and opressive... 4/5

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Unknown date

  
Nice medium-sized map with good detail. Easy to complete if you can find the way to escape first area. I played with IDMUS27. But why advanced engine needed? I havent noticed any zdoom features. 3/5

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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