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Intacta

   (25 reviews)
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4 Screenshots

About This File

Average sized map with a strange plot, because is futurist and a little medieval-hellish. It has some architecture from Necroelemento and Circuit.


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Lightning Hunter

  
Top notch detail as others have mentioned, but the map feels quite empty. The automap makes the map look huge, but in reality, the map doesn't take longer than 5 minutes to beat. There are only a few ambushes to speak of. The game play could have been extended.

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Unknown date

  
That is a great wad. Absolutely amazing. 5/5

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Guest

Unknown date

  
Map can be exited in 1 second. Careless...

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Guest

Unknown date

  
This is another one of those levels where the exit switch is hidden in the ground just in front of the start location, so you can finish the level in about two seconds if you just walk forwards and press thin air. It's even on the automap.

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Unknown date

  
Nice map, pretty good design and music choice. We want moar! Yeah, unplayable in prboom-plus, this doors not working. 4/5 anyway

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Guest

Unknown date

  
Yeah, this is unfortunately broken in various limit removing ports. Test moar, mijo!

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Guest

Unknown date

  
I would have to say that this was a pretty good level. It ran swell in ZDooM for me. 4/5!-Candle M

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Unknown date

  
definitely good and worth the download, though not really brilliant 4/5

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Unknown date

  
Wow! Extreme detail that also creates a specific atmosphere/theme and slows down my PC a bit. Ammo were... just! I was missing some. Fights were cool enough. Long time since I last played such a detailed wad with a theme 5/5 - Optimus

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Unknown date

  
5

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Unknown date

  
This map was good, definitely better than Equinoxia IMO. The Descent 2 music isn't heard often, either. The challenge is about right, and you have enough supplies but not much to spare. 4/5

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Unknown date

  
Good in detail but the duration time is poor 4/5 Grettings

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Unknown date

  
Sweet as candy.

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Unknown date

  
Attention to detail makes this map look fantastic. Gameplay was good, mostly easy, but good. Overall 4/5. Me gustó esto mucho.

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Unknown date

  
3.5

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Unknown date

  
This wad is absolutely amazing. What's up with some guys? This wad is a great map of the Classic design, or the fact that it isn't for ZDoom or derivated ports it's a problem? Great design, high detail, great monster placement, difficult but not impossible, it's funny... 5/5

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Unknown date

  
wow, this map was absolutely gorgeous. Great monster placement was something I noticed as well. I would have liked it a wee bit harder, but I think it was very good indeed.

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Unknown date

  
Overdetailed. Author should pay more attention to layout and gameplay instead of design, and learn how to make simple things look beautiful. Not bad, though, it's just now what I love doom for. 2\5.

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Unknown date

  
From the name, I was expecting the level to have virgins in it, but no. This is an entertaining, intricately-detailed techbase that looks like a LEGO Space kit, with a short canyon mixed in. Mostly unchallenging - mainly weak monsters, and you can just run past the blue key confrontration, although the ammo balance is just about right - but comes alive with a fun boss battle. Some nice touches (the appearing super shotgun, an imp that sneaks up on you).

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Unknown date

  
0/5 - doesn't work with intended port type. Please fix the errors and reupload.

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Unknown date

  
It does work with intended port type. R3D, GZDoom and prboom+ run it. To fix the nasty render error with glboom+ the author needs to assign sector 966 to the front sidedefs of lines 6196-8. There is still a render issue with glboom+ with the floors of sectors 949 and 957 ...4/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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