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XXXI CyberSky

   (57 reviews)
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5 Screenshots

About This File

One level (map31) for limit removing ports. This map contains 39114 sidedefs, so you need port which can handle more than 32767 sidefs. PrBoom-Plus or GZDoom are recommended.


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NuMetalManiak

  

extensive slaughter map with just the right amount of detail to lug through. plenty of awesome and hard combat with great visuals. on easy settings you get plenty of invulnerabilities, so it should also cater to those who really don't like slaughtermaps in general and want to play on an easier setting. impressive on every account.

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Spectre01

  

Massive map with a very high level of detail. Gameplay is rather casual, entry-level, slaughter by modern standards, without too much pressure on the player. 4/5

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Bryan T

  
Lots of action.

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Guest

  
While slaughter haters may want to pass, still one of the most epic single levels I've seen. Fans of a good long journey through slaughter territory, but not *just* repeated slaughter, will find this map an absolute gem to have.

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Guest

Unknown date

  
i got realy far in it, passed the yellow key, pased the first arch-vile wave but thair wasint egnuf ammo in the wad to kill evrything, espeshely when three arch viles are running around reserecting like a thowsand monsters.. the trick is to run sercles around the swarms of monsters and get the realy strong guys to fight eatchother 5/5 ROBO-KY

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Guest

Unknown date

  
Wonderful slaughter map. 5/5

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Guest

Unknown date

  
This is one of those meaty, manly levels that's basically non-stop carnage, with 2,000+ monsters. The gameplay is twofold; you can be ultra-cautious and take ages, in which case it's not too hard, or you can get stuck in and die a lot like a real man. The library section is notably less interesting than the rest (it's just square and maze-like), but overall it's great fun, with lots of nice touches.

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Guest

Unknown date

  
Masterpiece!!! 5/5

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Guest

Unknown date

  
hope our brave speedrunners will come soon with a proper demo ;) 5/5

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Guest

Unknown date

  
Eternal has redeemed himself after the somewhat disappointing Remain III. This level is great fun for all the lovers of HR style levels. It's not terribly difficult because there's an abundance of health and ammo, but there's a lot of action and not a dull moment in sight (I even liked the library section). Some of the monster hordes are a little predictable, but the level kept me solidly entertained for 2+ hours.

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Guest

Unknown date

  
Boring shit.

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Guest

Unknown date

  
That is one Hell of a AV/HR styled map when I looked at it and checked it out :D 4/5!-Candle M

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Guest

Unknown date

  
Wow! Just made it with 2.5 hrs of play and many saves on U.V. HUGE level, great battles and atmospheric design, 4.5 out of 5. I'm stuffed! BTW only found 1 secret area out of 14. Where were the rest?

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Guest

Unknown date

  
This is one of the best (slaughter)maps I've ever played. Ever. Five stars and then some, awesome work as usual, Eternal!

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Guest

Unknown date

  
Very good ! Much better than Remain III 5/5

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Guest

Unknown date

  
This map is testament to Eternal's skill at slaughter maps, and also to the fact that it is impossible to run out of ammo in his bigger maps. Took me about 2hrs 11mins to wipe out more monsters than the entire of UDoom had, largely with the BFG and RL. Tonnes of fun - 5*

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Guest

Unknown date

  
UV maxdemo in 40:09 by Heretic: http://www.doomworld .com/vb/post/742196

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Guest

Unknown date

  
On the visual aspect this level is huge, with vast rooms and areas plus some brilliant architecture. Areas resembling Deus Vult. Plus on UV the 2,168 monsters you face include 32 Cyberdemons and 99 Archviles and a single Former Human at the exit. While I'm not the biggest fan of HR style levels, this one was certianly fun to play. The secret exit is very hard to find. 5

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Guest

Unknown date

  
HOLY CRAP MAN. This is perhaps one of the best WADs I've ever played, seriously. On Hurt Me Plenty without cheats, it took me around 3 1/2 hours to clear; but the action was plotted out well enough to keep me engaged all the way through. Also, I lol'd at the final enemy. Legendary WAD; 5/5 -The Unholy

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Unknown date

  
Absolutely Amazing !

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Guest

Unknown date

  
Extremely impressive, huge, brutal, epic, and so on, you get the point. Had an issue that prevented me from enterin the very last area though. Dunno if it was because of Skulltag, complevel, the map it self, or whatever, but this must be rated 5*

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Unknown date

  
Heh, I'm almost too scared to play this but I'm giving it an auto 5 and checking it out sometime.

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Guest

Unknown date

  
looks very pretty, plays very sweet. what else need for fun? *****

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Guest

Unknown date

  
Really good, reminded me a lot of the author's older maps 'Generator of Evil'. Design is wonderful but the gameplay is insane, I had to cheat. Eternal has done Hell Revealed proud here. 5/5

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Unknown date

  
OMG. 5/5

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  • File Reviews

    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
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