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Data Center 1.0

   (30 reviews)
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About This File

The UAC's primary data center has been invaded by the monsters of hell in order to steal some intelligence and ultimately wipe out the human race. The center's population has been wiped out and you are the only hope of reclaiming the UAC's secrets from the demons. Find the source of the infestation before the monsters are able to use our secrets against us.

This is my first set of levels that I have actually completed. I swore to myself that I would make no new textures and make it strictly with Vanilla doom features only. As a result I was finally able to complete something on my own.


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Zahid

  
Fantastic maps for first(& final??) effort... starts off with 2 small warm up maps...map 3 and 5 are best imo...some bugs in prboom+ but playable generally...

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Unknown date

  
This is great stuff!!! Forget about the fact that it doesn't really work with Vanilla DooM as promised... Just play with Zdoom and it works perfectly... Level one is kinda reminiscent of id's first levels. Quick and simple and linear. Probably not beatable in 30 seconds but comes close. The rest is where the gold is at.

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Unknown date

  
Awesome maps. I was gonna send a demo of my run through the levels but it went out of snyc :( I thought it was creative and a nice change of pace in the later levels.

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Unknown date

  
Amazing.

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Guest

Unknown date

  
Not bad for a first attempt. The levels start out really easy but then it gets harder once you reach MAP04. 4/5

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Guest

Unknown date

  
Nice job, the "Quiet Halls" map was awesomely eerie. 4/5

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Unknown date

  
Heh cool. Brings back that good ol' classic feel at the same time as being modern. The levels were fun with some interesting secret areas and awesome fights. Level 3 was awesome and nonlinear with many nice hellish surprises and the last two levels were pretty intense and scary. It's a good balance between Techy and Hell levels.

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Unknown date

  
cool 4.5/5

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Unknown date

  
Lovely, oldskool, nut stuff. Got a weird bug on MAP03 using prboom 2.0.2 1+9=10 -Walter

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Guest

Unknown date

  
its NOT playable in "Vanilla Doom 2". its contains stupid 3D mode sart on all six maps and invalid plr1start placement on m05. 0 stars for lie. -=hth=-

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Unknown date

  
fun, gets tough near the end. decent detail. old school feeling!

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Unknown date

  
Nice job

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Unknown date

  
I really enjoed this mapset. Especially MAP05. 4.5 Stars

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Unknown date

  
for a first release,this is pretty good.starts out easy and gets progressively harder.[got ambushed on level 3 and was on my guard after that.]a promising start and overall good effort.4/5-d.d.koop

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Unknown date

  
Six new maps dated September 2008, although they have a real old 1996 feel. Map01 is just a long corridor; Map02 is anonymous; Map03 is pretty good, non-linear with some nice fights (the archvile ambush, mentioned above, is nicely set up). For some reason the BFG is in almost every map, even Map02, which seems over-the-top. Map04 is short and tough, Map05 is my favourite, with some surreal touches. Map06 is a short and simple icon of sin level. Good start.

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Unknown date

  
This is really good. Challenging without being overly challenging. Each level has a nice size without being epic. I love it.

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Unknown date

  
5/5, but all the bugs must be fixed

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Unknown date

  
4 stars - pretty darn good

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Unknown date

  
It starts out pretty easy, but then the maps get tough. This was a pretty good map set :D A few tough battles here and there, but very well made! 4/5!-Candle M

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Unknown date

  
Really good / doog yllaeR. 4/5

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Unknown date

  
This was a lot of fun. It got really crazy and creative and there were many things that took me by surprise as the level pack went on. The first level was a linear shooting gallery but things changed up right away by level 2.

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Unknown date

  
Good pack, thought the first level is so easy it's basically trivial. Second level is more like typical first map difficulty and it works up from there. I really enjoyed Map03-06, 05 being my favorite. Given that this is a very nice piece of work minus the first map or two, I'm tempted to rate it 5 stars, especially for a first effort of the author - good job Ilya.

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Unknown date

  
"Vanilla Doom 2 ... I don't have access to it" wrote the author. Yes you do: download Shareware Doom and DosBox.

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Unknown date

  
For a first attempt, this is very good. But I doubt somehow you have a huge cock! 4/5

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Unknown date

  
starts out real easy.. thain at level 3 the dificulty changes dirastickly with moster ambush traps and arch viles, its a prity fun level set, just dont forget to save.. definitly worth a play or two 4/5 ROBO-KY

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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