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Lop3

   (14 reviews)
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4 Screenshots

About This File

find the exit.


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Unknown date

  
Meh.

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Guest

Unknown date

  
I thought it was pretty good. The final battle was hugely disappointing. Check out my demo. I think you'll see why.

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Guest

Unknown date

  
3/5

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Guest

Unknown date

  
Average map at best. 3/5.-Candle M

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Unknown date

  
Traps wherever you go. Plays well. Challenging. 4/5 - Optimus

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Unknown date

  
spawning traps - the only way for an average player/mapper to "get 'em". I lol'ed, quit and deleted.

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Guest

Unknown date

  
It's a noobwad, but for a noobwad it is ok, so: 2/5!

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Guest

Unknown date

  
It's okay. Good shoot em-up-gameplay map. Map design is average, some things to improve on: texture misalignments and some clashing changes in themes. There were some interesting ideas like the traps at blue key area. 3/5

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Unknown date

  
Some seriously tough battles when played on UV -FAST. Like the previous reviewer said, could do with some 'sorting' in the texture department. 3.75/5

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Unknown date

  
On a visual level this is vintage 1995 (it's actually dated September 2008), but the gameplay is meaty and manly, with lots of monsters, lots of fighting, pretty much non-stop carnage. Against it, it's repetitive, and not all that hard; I saved a huge load of plasma ammo for a final battle that never really takes off. But it manages to feel large and epic whilst being surprisingly fast-moving. And it works in stock Doom2!

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Unknown date

  
Not bad. I think it looks decent (the simple, if rough, architecture works out), though how it plays is somewhat repetitive and it's not really hard notwithstanding the many ambushes. I died once, ironically to a weaker trap against a demon and a hell knight, and made it through on the second try (from scratch). It's fun to play but could have benefited from some more difficulty and less predictability. It works fine using Doom-plus. [3/5] ~Chain Mail (09/2008)

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  • File Reviews

    • By chlef · Posted
      No, this is not a 5 star wad, not by a longshot. It is an acceptable time killer though and it's also marred by some teleporter confusion. It's small and the cyberdemon is pretty easy to get rid of, so as name suggests, don't panic.
    • By NoXion · Posted
      Some decent gameplay ideas here. The idea of the level itself being an enemy is perhaps most exemplified by the room with the large crusher taking up the most of the middle. In each corner that room is a lantern, and these are solid objects that you have to negotiate while passing through this room, as they force you to move into the zone of the crusher. Early on I got a little careless and was crushed to death. From that point I took the map a little more cautiously.

      The experience of the level is marred somewhat by the back-and-forth travelling one has to do to complete it. I get that the point was to keep the player running through the gauntlet of the traps, but some bits of it were tedious in a way that I don't think the author intended. The doors are poorly marked; the yellow key door is just a carved face. Some areas are needlessly cramped, the starting area especially. This isn't to say that there aren't any areas in this level where cramped surroundings do work; there's a room that's full of imps past one of the teleporters that's a fun little skirmish, although you have to be very good at dodging. And I noticed an error in one of the traps:



      But overall I had fun. 
    • By chlef · Posted
      Yeah, doesn't merit a 5, but it is a very good small map.
    • By chlef · Posted
      Dull, ordinary, dull, plain and dull. Barely acceptable as a time killer when you are desperate. The only impression the mapper leaves you with is laziness. A little more effort and this could have been OK.
    • By P1e0r0c0y · Posted
      9.5/10. My Favourite Ultimate Doom Megawad for sure. Awesome levels, secrets and great monster placement.    Heres my video review-    
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