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Gravitation Deathmatch

   (8 reviews)
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About This File

A Deathmatch map designed for anti-gravitation combat. You start in a small room, you just have to activate the ANTI-GRAVITY SWITCH, and then pick one of the three scenarios. You can choose between a Nazi Temple (number 1) a big Storage Area (number 2) and a sealed city area (number 3). Oh yes, I almost forgot, if you want something easy just enter the surprise teleporter (For Campers)


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Unknown date

  
Meh

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Guest

Unknown date

  
Decent but average idea, very badly executed. Pass.

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Guest

Unknown date

  
The scenarios are good designed, but there exists some little errors that you should fix in future releases, like aligning some of the textures. Not bad, I tried it in a Skulltag Server, it worked very good. 4/5

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Unknown date

  
don't hear the last assface faggot. You should fix some bugs, but is not bad at all. 3/5

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Unknown date

  
3/5 Not bad at all, needs a few bugs fixed (like the teleporter in section 1) But other than that a good idea. 3/5 -r_rr

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Unknown date

  
Total shit. The different arenas are all flawed in one way or another with the exception of the temple which was actually half decent. Also, what the hell is up with the scenario system? Is this meant for people with ADD who can't stand to play one level for too long and have to go to the next one instantly?

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  • File Reviews

    • By Rimantas · Posted
      Better play Wolfenstein 3D with keyboard only, thousand times in a row.
    • By Doomkid · Posted
      Why the hell have I not been using this. Incredible, 5 stars.
    • By wolfmcbeard · Posted
      It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
    • By wolfmcbeard · Posted
      I should've heeded the warnings from the other reviews...
    • By Gato606 · Posted
      Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily
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