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The Castle

   (8 reviews)
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4 Screenshots

About This File

A small castle level. Your objective is to clear out all the enemies, then exit the castle.


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Guest

Unknown date

  
pretty cool

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Guest

Unknown date

  
It was too easy but otherwise quite good (uv is meant to be hard, not easy :).

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Guest

Unknown date

  
As far as castle maps go for DooM, this one seemed a bit meh.

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Guest

Unknown date

  
Pimps up Word up Word is Bond JAMES BOND. 5/5

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cs99cjb

Unknown date

  
Yep, the architecture is somewhat bland. It left me feeling a bit flat despite all the ZDoom special sauce. I think the main problem is insufficient variation in texture and light levels. You need one or the other and I'm not a big fan of tan-coloured brickwork. There are bad doortracks too.

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Guest

Unknown date

  
this one is small, but good. some interactive stuff too! ~3/5

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Guest

Unknown date

  
Door with no key color indication, exit with no indication (and you are supposed to have to clean all monsters to be able to exit but it's not necessary), a little but confusing even if easy. 3.5/5 - Optimus

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Guest

Unknown date

  
Gameplay is good, 4/5. Architecture is blandish, 2.5/5. Overall I'll be generous and score 3.5(4)/5 since gameplay is most important. Not bad first attempt.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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