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PYEwad (Skulltag Version)

   (10 reviews)
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12 Screenshots

About This File

A collection of maps made by random people you don't know! These maps were made for no reason but for fun. Please Enjoy. Each map (with one exception) will comfortably fit 4 people minimum. I know you are never going to read the read me ( I never do), so... What up? Let me tell you a bit about PYEwad. PYE was in development fo 2 years because Crisandwitch is lazy and OCD. Once the 'final' was up something would be out of place and would have to change. Hopefully what is left will be a near flawless map... not counting plain bad design on some of the maps. Each map tries to have a different theme; for a few of them we went beyond doom, Snowball fight anyone?

================ About the DMMaps ================

PYEDM01 - Dwango Syndrome Author: Crisandwitch Known bugs: None Hidden Eggs: 3

Dwango 5 Map01... Must.. make.. better... map... based... off... E1M2!

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PYEDM02 - Alphabet Soup Author: Black Panther Known bugs: None Hidden Eggs: 2

Out of the blue a map with giant letters on it! Remember things are never ever hidden behind waterfalls. The first map made by Black Panther.

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PYEDM03 - Temple Author: Crisandwitch Known bugs: None Hidden Eggs: 1

Crisandwitch's attempt at creating a shadow for everything... It soon became an obsession, he had not recovered to this day.

-------- PYEDM04 - Canyon Redux Author - Crisandwitch Known bugs: None Hidden Eggs: 2

I hated Canyon... However the rest of the team loved it because it was an entirely outside map, now it is reborn in a way I hate less.

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PYEDM05 - WTF? Author - Black Panther Known bugs: None Hidden Eggs: 1

Warning! Loss of eye function may occur after prolonged exposure. Kinda like Virus and MassMouth2 secrets.

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PYEDM06 - Spaceship UHM Author - Black Panther Known bugs: In OGL rendering ONE texture constantly misaligns. Hidden Eggs: 4

Cdunn wanted a spaceship, BP delivered. Split into several somewhat-distinct combat areas.

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PYEDM07 - R&D Department Author - Crisandwitch Known bugs: None Hidden Eggs: 2

The first map made by Crisandwitch, later brought up in detail after Public Beta v85. Enjoy the first moves of Hell on Earth.

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PYEDM08 - Imps on a Plane Author - Crisandwitch Known bugs: Not really a bug, but if you get on the wings you can't get back in as easly as you got out. Hidden Eggs: 1

Snakes on a plane? No already done... how about Imps on a Plane? Sounds good to me.

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PYEDM09 - Snake Pit Author - Musa Known bugs: None Hidden Eggs: 0

The First Musa map. Originally names NaziPit, the name was changed on the grounds that snakes are worse than Nazis.

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PYEDM10 - Entrenched Author - Crisandwitch (Tired of him yet?) Known bugs: None Hidden Eggs: 0

Umm... Trench Warfare in Doom?

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PYEDM11 - Acid Pit Author - Farrl Known bugs: None Hidden Eggs: -.81

Ah yes... This map... Farrl's great idea was to make a giant lopsided cube that you die in no matter what... Great. This is not that map thankfully, it is a remake so you live for a few seconds... No this was not his first map...

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PYEDM12 - Parody of a Parody Author - Crisandwitch Known bugs: Horizon glitches in software rendering? Hidden Eggs: 0

Okay, so its just a normal parody. Makes fun of all those "Arena" maps... and Yngwie Malstreem.

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PYEDM13 - Mouse Hunters Author - Crisandwitch Known bugs: None Hidden Eggs: 1

Unreal 2k4 has some great mouse sized maps... This one... Not so much.

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PYEDM14 - Bounce Forest Author - Musa Known bugs: None Hidden Eggs: 0

Umm... In this enchanted forest... Uhh... Fairies... Uhh... Made the cross shaped trees into rubber... for an... Uhh... lets just say a forest is more pleasing than a tech base.

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PYEDM15 - Snowball Fight! Author - Crisandwitch Known bugs: None Hidden Eggs: 1

Yes it is a proven fact that snowballs can gib people... That is why snowball fights are no longer allowed in elementary schools.

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PYEDM16 - Overworld Author - Cdunn and Crisandwitch Known bugs: None Hidden Eggs: Basicaly the whole map...

Its Mario... with a BFG!?!1!!i!!

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PYEDM17 - Hell's Grotto Author - Black Panther Known bugs: None Hidden Eggs: 1

Best map of Wad... Period.

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PYEDM18 - The Lab Author - CDunn Known bugs: None Hidden Eggs: 1

Cdunn's First map. There is some back story to it... but I lost the file... its somewhere in this mess.

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PYEDM19 - Napoleon Complex Author - Crisandwitch Known bugs: None Hidden Eggs: 0

We need MOAR maps!

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PYEDM20 - Processing Author - Crisandwitch Known bugs: None Hidden Eggs: 0

So, another duel sized map... This one actually has a playable layout!

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//Meep //Up the Irons!


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Guest

Unknown date

  
nice thing guys! 3.9/5 Daimon

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Guest

Unknown date

  
Meh. Invasion maps don't work in current Skulltag (0.98), especially PYEINV03; doors don't open etc.

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Guest

Unknown date

  
Map 04,13,14,15 and 16 are very good and innovative. The rest is just average. Because of the bots it is fun to play this in singleplayer. I give 4/5!

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Guest

Unknown date

  
A wide variety of ideas ranging from canyons and jump pads to snow ball fights! Far from boring. Skip map 11 though. 4.5/5

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Guest

Unknown date

  
Not a bad map set for death match.

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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