Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Temple of Takhyshra

   (9 reviews)
Sign in to follow this  

Guest

About This File

My second completed map for public release.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
For a second created level this is ok, but you should learn how to include lights at the ceiling, man :-P and don't make the rooms too dark. 2/5... also: maybe you should test your wads on some other source ports like zdoom, because there you will see how dark it really is. Greetings!

Share this review


Link to review
Guest

Unknown date

  
2/5 as well its ok but the wad gets kinda repetitive and not very detailed

Share this review


Link to review
Guest

Unknown date

  
This is dated October 2008. You fight 75 middling monsters in a square, undetailed temple that looks like something from 1995. The gameplay involves fighting groups of baddies that emerge from behind descending walls, although it ends with a cavern where you fight up some steps; it's very dark and aggravating. After that there's a murder hole where some chaingunners kill you. It's not much fun.

Share this review


Link to review
Guest

Unknown date

  
This was a meh wad imo. The monster placement seemed a bit crowded at areas. But overall its a meh.

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×