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Gaybo

   (35 reviews)
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1 Screenshot

About This File

What is the gaybo? It's something you have to find out for yourself.


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Guest

Unknown date

  
A masterpiece.

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Guest

Unknown date

  
I must admit that I was afraid to load it up for fear of the weapns being replaced by pictures of gay porn, but I was surprised by the competent coding. 3/5

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Guest

Unknown date

  
Terrible hand-made sounds and infantile graphics put together in a reasonable way. Completely pointless, bordering on annoying.

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Guest

Unknown date

  
It is masterful. I made some music for it. you can thank me for the amazing first level music.

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Guest

Unknown date

  
Sweet shit. My friend told me about Doom recently and I played it and thought, "this shit's fucking gay." But when I found this, I changed my mind; thanks to Doom, gaybo.wad exists, and I play the motherfucking bad boy every night. Thanks for the good times, kid. 5/5, bitches.

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Guest

Unknown date

  
Awful. Cluttered together and often annoying sounds. The rocket launcher replacement looks like something comparable to a little kid's drawing skills in MS Paint.

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Guest

Unknown date

  
This is sad. Don't download it, it will just lead to disapointment. 0/5 Waste of Space.

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Guest

Unknown date

  
yay i want to make of it a full 32 replacement wad! 4 empty stars yeha wow lol omg this shit is geam pro winner! 2+3=5

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Guest

Unknown date

  
Great gameplay & attention to details. Sound replacement really fits the game improving the experience. A must-have. 5/5

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Guest

Unknown date

  
POS - 0/5

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Guest

Unknown date

  
I made the Map20 music and I must say it is the best use of wonkexpress.mid I have ever seen.

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Guest

Unknown date

  
Gaybo is gay :-( ! 1/5

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Guest

Unknown date

  
it's stupid and it stinks out loud!!!!!!tell me to go to hell,i don't care! it still smells worse than a fart!

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Guest

Unknown date

  
ITS A BOMB! 0\5

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Guest

Unknown date

  
5/5 fuck tha haterz

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Guest

Unknown date

  
Excellent sound replacement wad.

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Guest

Unknown date

  
A certainly... strange experience.

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Guest

Unknown date

  
Okay this was just pure stupid.

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Guest

Unknown date

  
A very educational experience.

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  • File Reviews

    • By MajorRawne · Posted
      The map author left the words "how not" out of his description, I'll let you figure out where.
    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.
    • By NuMetalManiak · Posted
      cannonball is yet another mapper who will probably take some getting used to when it comes to his maps. I remember hating on Return to Hadron when I first played it, but after subsequent plays it got easier. the same can be said for a lot of his other wads.   while this is my first time playing through Sparta 2, I easily got into cannonball's playstyle. his architecture style is always the same, as are his usage of monsters, basically you'll be running around often in the heat of monsters; the space is wide enough to accomodate this kind of playstyle and you just gotta be quite wary of where projectiles are flying. even if the monster count is low the layouts make things rough. but overall, what I like most about cannonball's maps is how well they can be run through. sure, you're gonna be dealing with a fuckload of carnage in these maps, but they all are very speedrun-friendly which is a plus. notable maps include:   MAP08, which is probably the roughest start in the wad MAP12, which has a false sense of security with its monster count. the two slaughter finales which are both well done.
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