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CHALLENJ.WAD

   (10 reviews)
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Guest

5 Screenshots

About This File

Basic Doom Scenario. I experimented with things to try to make a Star Wars level. Send me e-mail and tell me what you think of the bar.


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Guest

Unknown date

  
Nothing special, but I liked it. 3/5

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Guest

Unknown date

  
This is a very basic wad. I can tell you are new at creating wads, and it's not terrible; however, it feels way too rushed. Besides that, it's very boring. Long rooms, a few monsters, and oh, "secrets" that aren't very secret. As for the Star Wars theme... yeah... not seeing it. 3/5

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Guest

Unknown date

  
I enjoyed it no matter it's preety basic. 3/5 - Optimus

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Guest

Unknown date

  
Hey I just played your map, got to get you on a doom builder makes it so much easer to align texture. I liked the layout and gameplay a lot, visually it was a little lacking but overall it was interesting. I really liked the big open area with the lava bottom and all the cacodeamons. Gave it a 3/5 By the way I'm assuming from you email you go to michigan tech, if thats true hit me up my email is sdwhitta@mtu.edu Stephen Whittaker.

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Unknown date

  
This is a large but bare STARTAN reactor techbase from May 1994. It was recently remade as id=15514, which is far far better. The level starts off almost totally undetailed, but gets slicker as it goes on; the author was obviously learning on the job. By the last quarter it reaches a level of below-averageness, although the final battle comes out of nowhere and is rubbish. Overall I have played much worse, but without the remake I would have ignored this.

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Guest

Unknown date

  
While playing this catalogue of errors, I wondered if this was actually a 1994 map, or just an idiot builder. I was right, it's 1994 typical crap. 2/5

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Unknown date

  
^ I agree whole-heartedly; raced through this after playing NJ's remake(id=15514).

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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