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Mall of Mayhem

   (42 reviews)
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About This File

The first of my *completed* abominations released to the public. Was supposed to be a Halloween special, but I find election days MUCH more scarier...

Story:

Just as you where about to take your much deserved vacation, you receive a distress call from UAC, another alien invasion, hmm... You can barely make out what the operator is saying, so you press your finger against your earpiece, hoping to at least capture some of what he's saying. The man's voice sounds a bit frantic. You reminisce on the last alien invasion and wonder why this guy is so worried. Until you hear that this time, the aliens have invaded the local mall. Several civilians are killed. Well, you're always cleaning up peoples mess, so you might as well clean this one up...

Ending: This is DOOM, but hey, let's provide an ending story:

Upon discovering the portal that the inhabitants of hell used to invade the local mall, you decide to seal it off. You can only hold these demons back for so long. Plus, backup should've arrived by now. As you wait for what seems like an eternity, you decide that it's time to take matters into your own hands. You reach for your lucky grenade and toss it into the portal, destroying it. Hopefully that should do it. Now, as for the employees responsible for this carnage that damn near cost you your life, well, they are in hell, they wanted it that way anyway. But from now on, you decide that you will begin a boycott against that particular shop.


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whirledtsar

  

Gameplay is just okay, nothing especially interesting. But the level's theme and textures are pretty damn funny. Everywhere you look there's another little joke. It's worth playing just for amusement.

I don't know what the hell these commenters are talking about regarding a "creepy atmosphere", IMO you'd have to be a pretty big weenie to get scared by a Doom level full of joke textures just because its a little dark...

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NuMetalManiak

  
good shit. very atmospheric and creepy map.

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Guest

  
Pretty creepy,but pretty good as well.

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Guest

Unknown date

  
Yes, there is a yellow key door bug. Linedef 3368 has erroneously the line type 118, but it should be type 27, same as line 3367. A SERIOUS PLAYABILITY BUG !

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Guest

Unknown date

  
pinkdu and keen shat me up , lol'd at the duke head ,purty darnd good stuff

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Guest

Unknown date

  
Impressive. 5/5

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Guest

Unknown date

  
Pretty cool, but some parts are too luck based so you have to use saves which ruin the survival horror atmosphere. 4/5

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Guest

Unknown date

  
It's not a bad map when I played it, nice use of gore effects within a mall like setting. Some areas were tough to navigate around in. Over all it was all right. 3/5.-Candle M

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Guest

Unknown date

  
Very nice map, For once I actually jumped from Doom. Very dark and scary! This my fellow Doomers is 5/5 material, Thats a real map.

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Guest

Unknown date

  
A little crude technically, but still a great map to play. 5/5

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Guest

Unknown date

  
The start bored me, but it improves later on. 4/5 for a decent scare.

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Guest

Unknown date

  
Very decent stuff, I'd subscribe the newstuff review 331 on doomworld for this one. Though some more work on detail and the shops should be done. But very nice atmosphere. There should be more stuff like that.

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Unknown date

  
It's rather plain in design and it gets old having to walk all over the place trying to find where to go, but it's still good and pretty creepy for such an old game. 4/5

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Guest

Unknown date

  
shit wad

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Unknown date

  
You search around and it gets kinda harder at places but I like the setting. 4/5 - Optimus

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Guest

Unknown date

  
Nice map but far too dark for my tastes 3/5

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Csonicgo

Unknown date

  
This is the kind of stuff I wished existed back when I played Doom in the 90s. **** -ConSiGno

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Guest

Unknown date

  
yellow door bug!! nonetheless the wad is very good: atmospheric, nicely balanced with good progression and some nice ideas - nearly everything is in a dark, gray theme; could need more high variation (details) and an improved scaling; - I enjoyed to play it, well done 4/5

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Unknown date

  
Excellent atmosphere, and one part actually made me jump! 5 from me.

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Unknown date

  
Wow. Very unexpected and creepy map. This map is creepy in the aspect of 'Sense of Danger'. It wasn't too hard, but there were some unexpected part that kept me hanging. Great work, I expect to see more. 5/5 - Moti

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Unknown date

  
Great map,great atmosphere,great soundtrack.worth the two years of making it. 5 stars. -SFoZ911

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Unknown date

  
This is one of the coolest maps I've ever played! Well done. 5/5

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Guest

Unknown date

  
Very good map, atmosphere is great also! 4/5 Great!

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Unknown date

  
that was supriseingly creepy of a for an old school doom level. 4/5 Stephen Whittaker

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Unknown date

  
No words needed. An excellent map. 5/5

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  • File Reviews

    • By vdgg · Posted
      This mapper did create good stuff, pazuzu, diabolos and odyssey. This is way, way below these WADs. I am the first reviewer to mention massive (but massive) HOMs on MAP10! 2 stars for: - awesome grey blocks area in motion in the middle of MAP08 - some occasional decent moments, I guess MAP03 is fine, MAP04 is okayish. - visually it is not bad for 1996. But come on. One motif is: "press switch A to lower a lift, press switch B that opens a door somewhere far, but press it a bit later, just to get in time to the lift, not too early as the door will shut". After that door you often have a wall of monsters, so sometimes you retreat and repeat. This motif is used over and over and over again. You also experience cramped mazy hallways quite a lot and lots of damaging floors. Some of these damaging floors are used for extra spice during combat, but most of them are there to make you think faster about the puzzle solution :) It is not easy for me to pick the worst map, MAP05, 07 and 09 set the bar quite high. And it is me who is writing this, I enjoy cleim20, odessas, some cryptic stuff, but I just can't stand >80% of this creation.
    • By chlef · Posted
      Not the prettiest maps, but very nice to play. Old school goodness.  
    • By chlef · Posted
      Yeah, this is what Doom is supposed to be. Basic and enjoyable, no gimmicks or stupid sound/graphic mods. Just pure Doom. This is a keeper.
    • By Never_Again · Posted
      Another day, another stolen map.   E2M1 of IMMLEV is a ripoff of ARENA, a tutorial WAD David Bruni designed and wrote detailed tutorials for in the 3D Alchemy book. Walbert's edit of it was so incompetent that four times out of five it will crash vanilla seconds into the level with a "P_CrossSubsector" error. Crispy and prboom-plus crash every time.   Oddly enough, Choco loads the map without complaints but you get stuck early on due to the "author" apparently using a paper bag over the head as a map-editing tool.   The second map is largely a barebones crate maze. A secret door next to the first key leads to an unmarked exit that dumps you on the stock secret level. Too bad, as the third level finally shows a glimpse of promise, albeit somewhat marred by HOM and mislabeled key doors. This, too, is apt to an abrupt end with another unmarked exit switch.
    • By MuratMikal · Posted
      The difficult of some maps (mainly after MAP 20) is rather extreme in UV if you aren't an experienced/very good player. For others I recommend playing in HMP or even HTNR if you don't want many frustating moments. Best maps = 04, 06, 07, 08, 11, 15, 32, 18, 20, 22, 28, 29 and 30. Bad Maps = 05, 31, 23, 25 and 26. All other maps are OK. Now, some considerations: MAP 24 is very good until the archvile spam, after that it's almost impossible to beat if you don't get the secret invulnerability sphere. MAP 26 is a gimmick map with a lot of archviles, I didn't enjoy the gameplay because if you shoot in some parts you die right away due to the sheer numbers of viles. MAP 29 at first seem very hard and frustating but its doable if played with persistance. The only bad thing about it is the mandatory archvile jump which I didn't aprove (if you play it you'll see what I'm talking about). UV maxing this MAP would be a nightmare since the red key area is very hard; I've yet to see anyone at youtube or twitch UV maxing this map without saves. As I think only 5 MAPS out of 32 are bad it deserves at least 4 stars.
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