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Mall of Mayhem

   (42 reviews)
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2 Screenshots

About This File

The first of my *completed* abominations released to the public. Was supposed to be a Halloween special, but I find election days MUCH more scarier...

Story:

Just as you where about to take your much deserved vacation, you receive a distress call from UAC, another alien invasion, hmm... You can barely make out what the operator is saying, so you press your finger against your earpiece, hoping to at least capture some of what he's saying. The man's voice sounds a bit frantic. You reminisce on the last alien invasion and wonder why this guy is so worried. Until you hear that this time, the aliens have invaded the local mall. Several civilians are killed. Well, you're always cleaning up peoples mess, so you might as well clean this one up...

Ending: This is DOOM, but hey, let's provide an ending story:

Upon discovering the portal that the inhabitants of hell used to invade the local mall, you decide to seal it off. You can only hold these demons back for so long. Plus, backup should've arrived by now. As you wait for what seems like an eternity, you decide that it's time to take matters into your own hands. You reach for your lucky grenade and toss it into the portal, destroying it. Hopefully that should do it. Now, as for the employees responsible for this carnage that damn near cost you your life, well, they are in hell, they wanted it that way anyway. But from now on, you decide that you will begin a boycott against that particular shop.


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whirledtsar

  

Gameplay is just okay, nothing especially interesting. But the level's theme and textures are pretty damn funny. Everywhere you look there's another little joke. It's worth playing just for amusement.

I don't know what the hell these commenters are talking about regarding a "creepy atmosphere", IMO you'd have to be a pretty big weenie to get scared by a Doom level full of joke textures just because its a little dark...

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NuMetalManiak

  
good shit. very atmospheric and creepy map.

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Guest

  
Pretty creepy,but pretty good as well.

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Guest

Unknown date

  
Yes, there is a yellow key door bug. Linedef 3368 has erroneously the line type 118, but it should be type 27, same as line 3367. A SERIOUS PLAYABILITY BUG !

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Guest

Unknown date

  
pinkdu and keen shat me up , lol'd at the duke head ,purty darnd good stuff

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Guest

Unknown date

  
Impressive. 5/5

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Guest

Unknown date

  
Pretty cool, but some parts are too luck based so you have to use saves which ruin the survival horror atmosphere. 4/5

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Guest

Unknown date

  
It's not a bad map when I played it, nice use of gore effects within a mall like setting. Some areas were tough to navigate around in. Over all it was all right. 3/5.-Candle M

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Guest

Unknown date

  
Very nice map, For once I actually jumped from Doom. Very dark and scary! This my fellow Doomers is 5/5 material, Thats a real map.

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Guest

Unknown date

  
A little crude technically, but still a great map to play. 5/5

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Guest

Unknown date

  
The start bored me, but it improves later on. 4/5 for a decent scare.

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Guest

Unknown date

  
Very decent stuff, I'd subscribe the newstuff review 331 on doomworld for this one. Though some more work on detail and the shops should be done. But very nice atmosphere. There should be more stuff like that.

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Guest

Unknown date

  
It's rather plain in design and it gets old having to walk all over the place trying to find where to go, but it's still good and pretty creepy for such an old game. 4/5

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Guest

Unknown date

  
shit wad

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Guest

Unknown date

  
You search around and it gets kinda harder at places but I like the setting. 4/5 - Optimus

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Guest

Unknown date

  
Nice map but far too dark for my tastes 3/5

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Csonicgo

Unknown date

  
This is the kind of stuff I wished existed back when I played Doom in the 90s. **** -ConSiGno

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Guest

Unknown date

  
yellow door bug!! nonetheless the wad is very good: atmospheric, nicely balanced with good progression and some nice ideas - nearly everything is in a dark, gray theme; could need more high variation (details) and an improved scaling; - I enjoyed to play it, well done 4/5

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Unknown date

  
Excellent atmosphere, and one part actually made me jump! 5 from me.

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Unknown date

  
Wow. Very unexpected and creepy map. This map is creepy in the aspect of 'Sense of Danger'. It wasn't too hard, but there were some unexpected part that kept me hanging. Great work, I expect to see more. 5/5 - Moti

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Unknown date

  
Great map,great atmosphere,great soundtrack.worth the two years of making it. 5 stars. -SFoZ911

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Guest

Unknown date

  
This is one of the coolest maps I've ever played! Well done. 5/5

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Guest

Unknown date

  
Very good map, atmosphere is great also! 4/5 Great!

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Guest

Unknown date

  
that was supriseingly creepy of a for an old school doom level. 4/5 Stephen Whittaker

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Guest

Unknown date

  
No words needed. An excellent map. 5/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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