Archive Maintainer : none
Update to : none
Advanced engine needed : none
Primary purpose : Single Player
Title : Mall of Mayhem
Filename : Mmayhem.wad
Release date : 11/05/2008
Author : theSil3ncer
Email Address : theSil3ncer@yahoo.com
Other Files By Author : None
Misc. Author Info : A programmer by day who is WAY to busy to be doing this by night,
but I do it anyway. DOOM is just that much fun! heck, I might end
up DOOMing all the way into my 60's!
Check out my website at http://theSil3ncer.tripod.com (Coming Soon)
Description : The first of my *completed* abominations released to the public.
Was supposed to be a Halloween special, but I find election days
MUCH more scarier...
Just as you where about to take your much deserved vacation, you
receive a distress call from UAC, another alien invasion, hmm...
You can barely make out what the operator is saying, so you press
your finger against your earpiece, hoping to at least capture some
of what he's saying. The man's voice sounds a bit frantic. You
reminisce on the last alien invasion and wonder why this guy is so
worried. Until you hear that this time, the aliens have invaded the
local mall. Several civilians are killed. Well, you're always
cleaning up peoples mess, so you might as well clean this one up...
Ending: This is DOOM, but hey, let's provide an ending story:
Upon discovering the portal that the inhabitants of hell used to invade the local
mall, you decide to seal it off. You can only hold these demons back for so long.
Plus, backup should've arrived by now. As you wait for what seems like an eternity,
you decide that it's time to take matters into your own hands. You reach for your lucky
grenade and toss it into the portal, destroying it. Hopefully that should do it. Now,
as for the employees responsible for this carnage that damn near cost you your life,
well, they are in hell, they wanted it that way anyway. But from now on, you decide that
you will begin a boycott against that particular shop.
Additional Credits to : Whoever I might have stolen any resources from...
ID Software for DOOM 2, of course
Various fonts I used.
Ex inferis for his sporadic episodes of encouragement
and play testing
* What is included *
New levels : 1 level
Sounds : No, not really
Music : Yes (MP3)
Graphics : Yes
Dehacked/BEX Patch : No
Demos : Yes (Demo1)
Other : No
Other files required : None other, unless you revert to the original DOOM engine...
* Play Information *
Game : DOOM2
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : Player starts only
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 2 Years (Since October 2006), on and mostly off
Editor(s) used : Wad Author, Wintex, XWE, MSPaint, Paint Shop Pro 3,
Known Bugs : A few HOMs here and there
May Not Run With : Should run on all DOOM source ports
Tested With : ZDoom, Doom2.exe
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Wad was meant to be tough on UV for first time players, so please don't send me any
emails regarding the skill level, instead, play the skill you are more comfortable with.