Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Desert Punk

   (46 reviews)
Sign in to follow this  

Guest

About This File

Desert Punk - its my first wad i totaly finished

Earth after enemy from another planet atack became a desert with small human settlements. As it goes stalker with only one interest in life, sweep angles in order to kill all aliens, invaded Earth.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Like many wads it suffers from the missing implementation of the difficulty settings. I played on skill 1 and died all the time. Furthermore, the copy and paste syndrome can’t be overlooked. I give 2 stars... +0,5 stars, because it’s the author’s first completed work. Try to improve and you will become a good mapper some day!

Share this review


Link to review
Guest

Unknown date

  
This isn't a bad wad. Design was pretty good, however, there are noticable copy and paste designs with a same-designed room occuring in 3 maps. There are WAY too many tough hitscanners for my taste, it just became frustrating. Despite this, it is deserving of 4 stars.

Share this review


Link to review
Guest

Unknown date

  
As much as I like seeing custom monsters in a map, this one is one of the reasons I always play custom maps with cheats on. When even the basic zombieman/shotgunner /imp can down you in a couple seconds, your monsters are way too strong. Also, constant tight corridors, excessive copy-paste, and having to jump just to get from one room to another are rarely good things.

Share this review


Link to review
Guest

Unknown date

  
2 stars.For copy-paste.

Share this review


Link to review
Guest

Unknown date

  
Not bad! In fact...I like it! the skulltag mobs fit the theme well, albeit the levels were a tad repetitive.

Share this review


Link to review
Guest

Unknown date

  
As i prefer wads in classic styles, I can't say that it is a masterpiece.. the main lack is - too similar sectors and corridors, that make you feel boring.. new monsters and the boss in lvl are a good part of wad, so i mark it as middle (3 marks)

Share this review


Link to review
Guest

Unknown date

  
It was average for a mini tc. Nice enemie replacements however, it seemed a bit short, and a few secrets would of have been nice. 3/5.-Candle M

Share this review


Link to review
Guest

Unknown date

  
cool!!

Share this review


Link to review
Guest

Unknown date

  
sexy 3 stars

Share this review


Link to review
Guest

Unknown date

  
It's not bad looking, and the enemies (including the boss) are neat, but the cut n paste is lame, and it's a very simplistic and symmetrical layout. Plus, all the doorways are like waist high, so most of the time the laser hits the ledge and you have to jump in and out of every room. That's just stupid.

Share this review


Link to review
Guest

Unknown date

  
Good wad! - ThunderLynx

Share this review


Link to review
Guest

Unknown date

  
The levels are a bit boring and most areas look similar. Gameplay is also very repetive and monster placement is quite bad. All in all an average map-set and I'd give it 3 stars, however I'm going to make that 2 because the author didn't give proper credits. I mean if one can't bother to credit the individual authors of the custom monsters, at least the bestiary site could have ben mentioned in the txt!

Share this review


Link to review
Guest

Unknown date

  
good wad

Share this review


Link to review
Guest

Unknown date

  
It is a great wad!

Share this review


Link to review
Guest

Unknown date

  
Deserves better than 2 stars.

Share this review


Link to review
  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
×